Difference between revisions of "Death"
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− | A [[character]] '''dies''' when their {{stat|health}} reaches 0. Upon death, players respawn as a spirit at a [[Spirit Shrine]] and have the choice of either reviving their character at that location, or walking to their location of death and reviving there. | + | A [[character]] '''dies''' when their {{stat|health}} reaches 0. Upon death, players respawn as a spirit at a [[Spirit Shrine]] and have the choice of either reviving their character at that location, or walking to their location of death and reviving there. The player's death location can be identified with the {{icon|Dead Player Icon.png}} icon on the [[Map]] or [[Minimap]]. |
==Effects== | ==Effects== | ||
Dead players will gain the following effects: | Dead players will gain the following effects: |
Revision as of 21:09, 19 December 2023
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A Character dies when their Health reaches 0. Upon death, players respawn as a spirit at a Spirit Shrine and have the choice of either reviving their character at that location, or walking to their location of death and reviving there. The player's death location can be identified with the icon on the Map or Minimap.
Effects
Dead players will gain the following effects:
- Reviving with 20% Health.
- Reviving with 20% Mana.
- All items in a randomly selected Inventory slot containing a Raw Material are dropped.