Difference between revisions of "Herbalism"

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==Nodes==
 
==Nodes==
{{see|Gathering#Types|Main Article:}}
 
 
A herbalism '''node''' takes the form of a vibrant bush.<br>
 
A herbalism '''node''' takes the form of a vibrant bush.<br>
 
There are three tiers of herbalist node: Thick Bush, Old Bush, and Ancient Bush.
 
There are three tiers of herbalist node: Thick Bush, Old Bush, and Ancient Bush.

Revision as of 10:56, 7 July 2024

Herbalism is a Gathering Profession that allows the player to harvest and refine resources from bushes.

Bonuses

Arrow.pngFor every increase in Herbalism's Mastery Level, the player is able to gather higher Tier items.

Efficiency

See Also: Efficiency

Below is a list of efficiency percentages and their related bonuses:

Percentage Description
20% Reduces gathering time by 2 seconds.
Failure chance reduced to 4%.
40% Grants chance of gathering Rare items.
Grants 2 gathering attempts per node.
Failure chance reduced to 3%.
60% Reduces gathering time by 2 seconds.
Failure chance reduced to 2%.
80% Grants 3 gathering attempts per node.
Failure chance reduced to 1%.
100% Grants chance of Epic items.
Reduces gathering time by 2 seconds.
Failure chance reduced to 0%.

Nodes

A herbalism node takes the form of a vibrant bush.
There are three tiers of herbalist node: Thick Bush, Old Bush, and Ancient Bush.

Resources

Below is an overview of each node and the resources they drop:

Node Appearance Drops ​
Scant nutty fragrance orchard Scant nutty fragrance orchard.png Fragrant Root.png Fragrant Root
Hazelnut.png Hazelnut
Rich nutty fragrance orchard Rich nutty fragrance orchard.png
Overflowing nutty fragrance orchard Overflowing nutty fragrance orchard.png
Scant weaver's grove bush Scant weaver's grove bush.png Jute.png Jute
Silkworm Caterpillar.png Silkworm Caterpillar
Prosperous weaver's grove bush Prosperous weaver's grove bush.png
Overflowing weaver's grove bush Overflowing weaver's grove bush.png
Thick Bush Thick Bush.png Blue Lotus.png Blue Lotus
Carnivorous Plant.png Carnivorous Plant
Magic Weeds.png Magic Weeds
Six-leaf Clover.png Six-leaf Clover
Petrified Spike.png Petrified Spike
Rainbow Snail.png Rainbow Snail
Old Bush Old Bush.png
Ancient Bush Ancient Bush.png

Efficiency

See Also: Efficiency

Below is a list of efficiency percentages and their related bonuses:

Percentage Description
25% Increases the chance of gathering an Uncommon resource to match the current efficiency percentage.
40% 2 gathering cycles.
Failure chance reduced to 4%
55% Increases the chance of gathering a Rare resource to match the current efficiency percentage.
Failure chance reduced to 3%
70% Improve the gathering cycle time by 2 seconds.
Failure chance reduced to 2%
85% 3 gathering cycles. Improve the gathering cycle time by 2 seconds.
Failure chance reduced to 1%
100% Increases the chance of gathering an Epic resource to match the current efficiency percentage.
Failure chance reduced to 0%.

Workbench

The Herbalism Workbench.

The Herbalism Workbench is used to refine resources gathered via herbalism.
Nearby workbenches can be identified with the Herbalism Icon.png icon on the Minimap.
Items that can be refined using the workbench are seen below. Players require 5 of any resource to refine it.

Raw Material Refined Into
Silkworm Caterpillar.png Silkworm Caterpillar Cloth.png Cloth
Jute.png Jute Composite Material.png Composite Material
Hazelnut.png Hazelnut Natural Oil.png Natural Oil
Fragrant Root.png Fragrant Root Organic Gel.png Organic Gel