Difference between revisions of "Weapon"
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==Acquisition== | ==Acquisition== | ||
− | Weapons in Corepunk can be crafted by the [[Blacksmith]], purchased, acquired by drops from enemies, or dropped by [[Karma_System#Red| | + | Weapons in Corepunk can be crafted by the [[Blacksmith]], purchased, acquired by drops from enemies, or dropped by ''[[Karma_System#Red| Criminals]]''. Some weapons are bound on pickup, meaning they cannot be exchanged with other players by any means. |
==See Also== | ==See Also== | ||
*[[List of Weapons]] | *[[List of Weapons]] | ||
*[[Artifact]] | *[[Artifact]] |
Revision as of 10:00, 2 August 2022
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In Corepunk, weapons can be equipped to provide stat bonuses, abilities, and unique appearances. Each Weapon Mastery has it's own unique weapon type - such as spears for the Legionary, or bows for the Ranger. Along with Artifacts, weapons are the primary source of stats. Unlike artifacts, weapons are visible on characters.
Acquisition
Weapons in Corepunk can be crafted by the Blacksmith, purchased, acquired by drops from enemies, or dropped by Criminals. Some weapons are bound on pickup, meaning they cannot be exchanged with other players by any means.