Difference between revisions of "Stat"
Stratonian (talk | contribs) m |
Stratonian (talk | contribs) m |
||
Line 17: | Line 17: | ||
===Secondary Basket=== | ===Secondary Basket=== | ||
The secondary basket contains the following secondary stats: | The secondary basket contains the following secondary stats: | ||
− | :{{stat|Cooldown | + | :{{stat|Cooldown Duration}} |
:{{stat|Buffs Duration}} | :{{stat|Buffs Duration}} | ||
:{{stat|Vision Radius}} | :{{stat|Vision Radius}} |
Revision as of 21:21, 12 March 2023
Can you help out? Click here to add more.
Stats (abbreviated from Statistics) are values that indicate how good an item is in a certain area. There are two types of stats: primary stats, appearing in the Primary Basket; and secondary stats, appearing in the Secondary Basket.
An item's stats are usually randomized between an upper bound and a lower bound.
Baskets
A basket is a collection of an item's primary stats or secondary stats. Stats within a basket can be randomized within their upper and lower bounds by using the Synthesis Machine.
Primary Basket
The primary basket contains the following primary stats:
- Armor
- Attack Power
- Health
- Magical Crit Chance
- Magic Resistance
- Mana
- Physical Crit Chance
- Spell Power
Secondary Basket
The secondary basket contains the following secondary stats:
- ? Cooldown Duration
- ? Buffs Duration
- Vision Radius
- Area Effect
- Control Duration
- Tenacity
- Health Regeneration
- Mana Regeneration
Weapon Stats
Weapons have their own unique stats:
Values
An item's stats are determined by its Quality and Tier.
Quality
In general, higher-quality items have more stats in the secondary basket. In the case of runes, stats have higher scale factors.
Tier
In general, higher-tiered items have either more stats or better stats.