Difference between revisions of "Stat"
Stratonian (talk | contribs) m (alphabetical order) |
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:{{stat|Damage Per Second}} | :{{stat|Damage Per Second}} | ||
===Chip Basket=== | ===Chip Basket=== | ||
− | '''Chip baskets''' can have the following stats: | + | '''[[Chip]] baskets''' can have the following stats: |
:{{stat|Armor Penetration}} | :{{stat|Armor Penetration}} | ||
:{{stat|Attack Power}} | :{{stat|Attack Power}} | ||
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:{{stat|Spell Power}} | :{{stat|Spell Power}} | ||
:{{stat|Weapon Damage}} | :{{stat|Weapon Damage}} | ||
+ | |||
==Values== | ==Values== | ||
The '''value''' of an item's stats are determined by its [[#Quality|Quality]] and [[#Tier|Tier]]. | The '''value''' of an item's stats are determined by its [[#Quality|Quality]] and [[#Tier|Tier]]. |
Revision as of 20:51, 31 March 2023
Stats (abbreviated from Statistics) or attributes are values that indicate how good an item is in a certain area. There are two main types of stats: primary stats, appearing in the Primary Basket; and secondary stats, appearing in the Secondary Basket.
An item's stats are usually randomized between an upper bound and a lower bound.
Baskets
A basket is a collection of an item's stats. Stats within a basket can be randomized within their upper and lower bounds by using the Synthesis Machine. Most stats are unique to their basket.
Primary Basket
The primary basket contains the following primary stats:
Secondary Basket
The secondary basket contains the following secondary stats:
- Area Effect
- Buff Duration
- Control Duration
- ? Cooldown Duration
- Health Regeneration
- Mana Regeneration
- Tenacity
- Vision Radius
Weapon Basket
Weapons have their own unique stats:
Chip Basket
Chip baskets can have the following stats:
- Armor Penetration
- Attack Power
- Haste
- ? Magic Crit Power
- Magic Penetration
- Physical Crit Power
- Spell Power
- Weapon Damage
Values
The value of an item's stats are determined by its Quality and Tier.
Quality
In general, higher-quality items have more stats in the secondary basket. In the case of runes, stats have higher scale factors.
Tier
In general, higher-tiered items have either more stats or better stats.