Difference between revisions of "Death"

m
Line 5: Line 5:
 
:{{arrow}}Reviving with {{stat|health|20%}}.
 
:{{arrow}}Reviving with {{stat|health|20%}}.
 
:{{arrow}}Reviving with {{stat|mana|20%}}.
 
:{{arrow}}Reviving with {{stat|mana|20%}}.
:{{arrow}}Loss of all items in a randomly selected [[Inventory]] slot containing a [[Raw Material]].
+
:{{arrow}}All items in a randomly selected [[Inventory]] slot containing a [[Raw Material]] are dropped.

Revision as of 16:26, 5 November 2023

This page is in need of information.
Can you help out? Click here to add more.

A Character dies when their Health Icon.png Health reaches 0. Upon death, players respawn as a spirit at a Spirit Shrine and have the choice of either reviving their character at that location, or walking to their location of death and reviving there.

Effects

Dead players will gain the following effects:

Arrow.pngReviving with 20% Health Icon.png Health.
Arrow.pngReviving with 20% Mana Icon.png Mana.
Arrow.pngAll items in a randomly selected Inventory slot containing a Raw Material are dropped.