Difference between revisions of "Ratchet"
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− | {{NPC info|description=[[Ratchet]] is a [[Weaponsmithing]] NPC in [[Goldenfield]].|disposition=ally|location=Goldenfield|quests=Explosive Engineering}} | + | {{NPC info|description=[[Ratchet]] is a [[Weaponsmithing]] NPC in [[Goldenfield]].|disposition=ally|location=Goldenfield|organization=elaniens|quests=Explosive Engineering}} |
==Shop== | ==Shop== | ||
{{shop table header}} | {{shop table header}} | ||
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::By the way, if you need it, I can sell both ready-made weapons and recipes. Of course, there is not the entire possible arsenal, but it is enough for the purpose | ::By the way, if you need it, I can sell both ready-made weapons and recipes. Of course, there is not the entire possible arsenal, but it is enough for the purpose | ||
:{{dialogue icon|help}} [If not accepted [[Explosive Engineering]]] | :{{dialogue icon|help}} [If not accepted [[Explosive Engineering]]] | ||
− | ::Need help? Hell, I've got a list as long as a sniper rifle. Here's something you can start with. | + | ::Need a hand? More like need a trigger finger. / Need help? Hell, I've got a list as long as a sniper rifle. Here's something you can start with. / Got a task that'll test your mettle. And your metal. |
::So, here's the deal, I've got an order for an upgraded launcher. | ::So, here's the deal, I've got an order for an upgraded launcher. | ||
::The client wants some pretty nifty enhancements, like a red dot sight, thermal imaging scopes, and an improved handle to cut down on recoil. | ::The client wants some pretty nifty enhancements, like a red dot sight, thermal imaging scopes, and an improved handle to cut down on recoil. | ||
Line 123: | Line 123: | ||
::Don't forget to craft that Assault Launcher. Remember, you need Leather, Diamond, Iron Ingot, and 2 Jewellery Wood. | ::Don't forget to craft that Assault Launcher. Remember, you need Leather, Diamond, Iron Ingot, and 2 Jewellery Wood. | ||
::{{dialogue icon|no}} | ::{{dialogue icon|no}} | ||
− | :::Guess you're not up for some explosive fun. Pity. | + | :::Guess you're not up for some explosive fun. Pity. / If you ever decide you want to explore the exciting world of weapon crafting, you know where to find me. / Well, ain't that a kick in the teeth. No worries, though. Let me know if you change your mind. |
:{{dialogue icon|help}} [If accepted [[Explosive Engineering]]] | :{{dialogue icon|help}} [If accepted [[Explosive Engineering]]] | ||
− | ::All quiet on the western front. Check back later, yeah? | + | ::All set for now, shooter. Check back later. / All quiet on the western front. Check back later, yeah? / Got my hands full with these guns. But thanks for offering. / Everything's tickety-boo at the moment, but I'll give you a holler if I need anything. |
:{{dialogue icon|side quest incomplete}} [If accepted [[Explosive Engineering]]] | :{{dialogue icon|side quest incomplete}} [If accepted [[Explosive Engineering]]] | ||
::How's that launcher coming along, hotshot? | ::How's that launcher coming along, hotshot? | ||
:{{dialogue icon|shop}} | :{{dialogue icon|shop}} |
Revision as of 17:32, 11 February 2024
Culture | Elaniens |
Location | Goldenfield |
Involved In | Explosive Engineering |
Image |
Ratchet is a Weaponsmithing NPC in Goldenfield.
Shop
Dialogue
Guns up, punk! / Lock and load, baby! / Ready to blow something up?
-
- They call me Ratchet. I'm your friendly arms dealer.
- Used to be an engineer back on my world, but now I craft weapons for the newbies here in Kwalat.
- Ain't no creature too big or too small I can't equip with the right firepower.
- If you're planning on sticking around here, you might want to learn a thing or two about weapon crafting. Could be useful for a rookie like you.
- Weaponsmiths craft all kinds of weapons and chips for it.
- You can create any kind of weapon, even if you don't know how to use it.
- Every weapon can have unique attributes because a recipe isn't a strict blueprint, but a set of scripts and instructions.
- If luck's on your side, you might just craft a weapon with top-tier DPS and right Attack Speed for this model.
- Weapons and chips vary in quality. The better the quality of weapon, the more chips you can install, leading to more enhancements.
- These chips add various effects to your weapons, making them more versatile.
- There are two types of chips - basic and advanced. Basic chips confer small but useful effects, while advanced chips offer more substantial benefits.
- However, advanced chips need recharging as they deplete their charge when activated.
- Most of the time, weapons are made from recycled materials like Iron Ingots, Treated Wood, or Leather.
- At times, we might also need some basic resources. Both the most common and the rarest.
- You can procure all these from gathering professions or through resource recycling.
- This should be enough information to get you started. As you get more practice, you'll start understanding more.
-
- Life's been a blast since I ended up here. Get it? Blast, 'cause, well, weapons... Nevermind.
- The Elan government's all for arming the newcomers. So, business is booming, just like my grenades.
- Apart from the occasional monster attack and portal mishap, I'd say things are going pretty well.
-
- Goldenfield was just a sleepy town before that portal opened up. Now, it's the Wild West out here.
- We've got everything from lowly peasants to high-tech aliens wandering in. Like my neighbour, D Rek, the Constructor.
- But hey, more customers for me, right? Keep 'em coming, I say.
- By the way, if you need it, I can sell both ready-made weapons and recipes. Of course, there is not the entire possible arsenal, but it is enough for the purpose
- [If not accepted Explosive Engineering]
- Need a hand? More like need a trigger finger. / Need help? Hell, I've got a list as long as a sniper rifle. Here's something you can start with. / Got a task that'll test your mettle. And your metal.
- So, here's the deal, I've got an order for an upgraded launcher.
- The client wants some pretty nifty enhancements, like a red dot sight, thermal imaging scopes, and an improved handle to cut down on recoil.
- Now, I've whipped up these modules, but I need a base launcher to install them on. And I can't very well test them on the client's weapon, can I?
- I need you to craft an Assault Launcher. It's the perfect weapon for these upgrades.
- It's not an easy task, you'll need Iron Ingot, Diamond, Leather, and 2 Jewellery Wood. They're a bit uncommon, but hey, that's part of the fun, right?
- Once you've got those, you can use this recipe to craft the launcher. Bring it back here when you're done and I install these upgrades.
- [Explosive Engineering]
- Okey dokey! Get to work and let's make some magic... or rather, a launcher!
- Don't forget to craft that Assault Launcher. Remember, you need Leather, Diamond, Iron Ingot, and 2 Jewellery Wood.
-
- Guess you're not up for some explosive fun. Pity. / If you ever decide you want to explore the exciting world of weapon crafting, you know where to find me. / Well, ain't that a kick in the teeth. No worries, though. Let me know if you change your mind.
- [If accepted Explosive Engineering]
- All set for now, shooter. Check back later. / All quiet on the western front. Check back later, yeah? / Got my hands full with these guns. But thanks for offering. / Everything's tickety-boo at the moment, but I'll give you a holler if I need anything.
- [If accepted Explosive Engineering]
- How's that launcher coming along, hotshot?