Editing Butchery
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 5: | Line 5: | ||
A butchery '''node''' can be identified with blood floating above a carcass.<br> | A butchery '''node''' can be identified with blood floating above a carcass.<br> | ||
There are three tiers of butchery node: Lower, Middle, and Prime. | There are three tiers of butchery node: Lower, Middle, and Prime. | ||
+ | ===Resources=== | ||
+ | Below is an overview of each node and the resources they drop. Different tiers of butchery nodes can usually be identified with the prefix on an enemy name. | ||
+ | {| class="wikitable" | ||
+ | !Node!!Appearance | ||
+ | |- | ||
+ | |Lower||[[File:Butchery Node.jpg|100px]] | ||
+ | |- | ||
+ | |Middle | ||
+ | |- | ||
+ | |Prime | ||
+ | |} | ||
==Workbench== | ==Workbench== |