Gathering

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Gathering is the process by which a player can collect crafting materials from resource nodes.

Gathering

The process of gathering can be outlined as follows:
To locate a gatherable resource, players must out for distinguishable features of the node and a change in the cursor to a harvesting tool when hovering over the node.

Resource Nodes

Each gathering profession can collect materials from three tiers of resource node. Players gathering from higher-tier nodes will have a higher chance of collecting rarer resources, with epic resources only being collectible from tier-3 nodes.
Resource node tiers are not to be confused with item tiers.
The node tiers below are listed from lowest (tier 1) to highest (tier 3):

Butchery Nodes

Butchery nodes take the form of the carcasses of level-1 creatures. When hovering over a butchery node, the cursor will change into a skinning knife.

Arrow.pngLower
Arrow.pngMiddle
Arrow.pngPrime

Herbalist Nodes

Herbalism nodes take the form of vibrant bushes. The cursor will change into a sickle when hovering over them.

Arrow.pngThick Bush
Thick bushes have red bulbs.
Arrow.pngOld Bush
Old bushes have a mixture of red and blue bulbs.
Arrow.pngAncient Bush

Logging Nodes

Logging nodes take the form of blue trees. The cursor will turn into an axe when hovering over them.

Arrow.pngMagic Tree
Arrow.pngOld Magic Tree
Arrow.pngAncient Magic Metal

Mining Nodes

Mining nodes take the form of ores. The cursor will change into a pickaxe when hovering over them.

Arrow.pngMetal
Metals are brownish ores.
Arrow.pngPolymetal
Arrow.pngAncient Metal