Editing Profession

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 26: Line 26:
 
{{see|Quality|Main Article:}}
 
{{see|Quality|Main Article:}}
 
An item's quality represents its rarity. It is not specific to crafted items, therefore it shouldn't be compared with item tier and should instead be thought of as a completely separate metric.<br>
 
An item's quality represents its rarity. It is not specific to crafted items, therefore it shouldn't be compared with item tier and should instead be thought of as a completely separate metric.<br>
Higher-quality items used in crafting affect the crafted item's secondary characteristics, such as a [[consumable]]'s quantity, a weapon's upgrade slots, or an artifact's secondary stats.<br>
+
Higher-quality items used in crafting affect the crafted item's secondary characteristics, such as a consumable's quantity, a weapon's upgrade slots, or an artifact's secondary stats.<br>
 
There are five possible qualities of an item: Common, Uncommon, Rare, Epic, and Legendary.
 
There are five possible qualities of an item: Common, Uncommon, Rare, Epic, and Legendary.
  

Please note that all contributions to Corepunk Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see Copyrights for details). Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)

Templates used on this page: