Editing Special (Sniper)
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{{skill info | {{skill info | ||
| order = 5 | | order = 5 | ||
+ | |icon = Special (Sniper).png | ||
+ | | hero = mercenary | ||
| mastery = sniper | | mastery = sniper | ||
− | | description = | + | | description = Activating the special ability allows the Sniper to place a tracking totem that reveals a small area within the fog of war. |
− | + | ||
+ | '''Passive:''' The Sniper can't basic attack. To fire, a cartridge must be chambered. After 5 shots, the Sniper must reload, which takes 1.5 seconds '''(Attack Speed)'''. | ||
+ | |||
+ | If the Sniper stands still for 3 seconds, they become '''invisible'''. When the Sniper moves or casts an ability, the invisibility effect ends. | ||
+ | |||
Using the '''Q''' or '''E''' abilities grant '''bonus movement speed'''. | Using the '''Q''' or '''E''' abilities grant '''bonus movement speed'''. | ||
| special = true | | special = true | ||
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{{Version history table header|Mercenary}} | {{Version history table header|Mercenary}} | ||
− | {{Version history table row| | + | {{Version history table row|TBD|Mercenary}}{{PAGENAME}} was added to the game. |
− | {{Version history table footer}} | + | {{Version history table footer|TBD|Bomber}} |
{{Heroes footer nav|Mercenary}} | {{Heroes footer nav|Mercenary}} |