Editing W (Grenadier)
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{{arrow}} If stuck to an ally: Allies caught in the blast radius gain bonus {{stat|Attack Speed}} (Intelligence) and lower cast times (Intelligence) for their abilities.<br> | {{arrow}} If stuck to an ally: Allies caught in the blast radius gain bonus {{stat|Attack Speed}} (Intelligence) and lower cast times (Intelligence) for their abilities.<br> | ||
{{arrow}} If stuck to an enemy: It deals magic damage ( {{stat|Spell Power}}) and decreases enemy movement speed (Spirit) within the blast radius (with an additional 50% damage to the primary target). | {{arrow}} If stuck to an enemy: It deals magic damage ( {{stat|Spell Power}}) and decreases enemy movement speed (Spirit) within the blast radius (with an additional 50% damage to the primary target). | ||
− | | cast time = 0 | + | | cast-time = 0 |
| range = 9 | | range = 9 | ||
| cost = 33/38/43/48/53/58/63/68/73/78/83/88 | | cost = 33/38/43/48/53/58/63/68/73/78/83/88 | ||
− | | cost type = Mana | + | | cost-type = Mana |
| cooldown = 15 | | cooldown = 15 | ||
− | | | + | | name1=Damage|value1=80/105/130/155/180/205/230/255/280/305/330/355 |
}} | }} | ||