Difference between revisions of "Weapon"

m (Added a body for this article for further editing later - huge thanks to @Clifton#9663's screenshot (https://cdn.discordapp.com/attachments/733076767434342444/955533092196593735/Link_Spamming.png) on the wiki's discord.)
m (Added see also subheading)
Line 5: Line 5:
 
==Acquisition==
 
==Acquisition==
 
Weapons in Corepunk can be crafted by the [[Blacksmith]], purchased, acquired by drops from enemies, or dropped by [[Karma_System#Red| criminals]]. Some weapons are bound on pickup, meaning they cannot be exchanged with other players by any means.
 
Weapons in Corepunk can be crafted by the [[Blacksmith]], purchased, acquired by drops from enemies, or dropped by [[Karma_System#Red| criminals]]. Some weapons are bound on pickup, meaning they cannot be exchanged with other players by any means.
 +
 +
==See Also==
 +
*[[List of Weapons]]
 +
*[[Artifact]]

Revision as of 20:48, 27 April 2022

No quote text provided. Add a text parameter.
File:Weapon Preview.png
A preview of the weapon, "Shakesword".

In Corepunk, weapons can be equipped to provide stat bonuses, abilities, and unique appearances. Each Weapon Mastery has it's own unique weapon type - such as spears for the Legionary, or bows for the Ranger. Unlike Artifacts, weapons are the primary source of stats and are visible on characters.

Acquisition

Weapons in Corepunk can be crafted by the Blacksmith, purchased, acquired by drops from enemies, or dropped by criminals. Some weapons are bound on pickup, meaning they cannot be exchanged with other players by any means.

See Also