Difference between revisions of "Alchemy"

 
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[[File:Alchemy Recipe.png|thumb|A common Alchemy [[recipe]].]]
 
[[File:Alchemy Recipe.png|thumb|A common Alchemy [[recipe]].]]
 
==Bonuses==
 
==Bonuses==
:{{arrow}}For every increase in Alchemy's [[Mastery Level]], the player's maximum number of active consumables increases.
+
:{{arrow}}For every increase in Alchemy's [[Mastery Level]], the player is able to craft a higher [[tier]] item.
:{{arrow}}Higher-[[tier]]ed consumables have longer duration and better [[stat]]s.
+
:{{arrow}}Higher-tiered consumables have longer duration and better [[stat]]s.
 
:{{arrow}}Crafted consumables don't have a [[Quality]]. Instead, players have a chance of crafting more consumables.
 
:{{arrow}}Crafted consumables don't have a [[Quality]]. Instead, players have a chance of crafting more consumables.
 
===Efficiency===
 
===Efficiency===
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!Percentage!!Description
 
!Percentage!!Description
 
|-
 
|-
|20%||Reduces crafting time by 2 seconds.<br>Failure chance reduced to 4%
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|20%||Reduces crafting time by 2 seconds.<br>Failure chance reduced to 4%.
 
|-
 
|-
|40%||Grants chance to craft 4 items.<br>Failure chance reduced to 3%
+
|40%||Grants chance to craft 4 items.<br>Failure chance reduced to 3%.
 
|-
 
|-
|60%||Reduces crafting time by 2 seconds. Failure chance reduced to 2%
+
|60%||Reduces crafting time by 2 seconds.<br>Failure chance reduced to 2%.
 
|-
 
|-
|80%||Failure chance reduced to 1%
+
|80%||Failure chance reduced to 1%.
 
|-
 
|-
 
|100%||Grants chance to craft 10 items items.<br>Failure chance reduced to 0%.<br>Consumable effects persist after death.
 
|100%||Grants chance to craft 10 items items.<br>Failure chance reduced to 0%.<br>Consumable effects persist after death.

Latest revision as of 22:41, 24 June 2024

Alchemy is a Crafting Profession that allows the player to create Consumable items.

A common Alchemy Recipe.

Bonuses[edit]

Arrow.pngFor every increase in Alchemy's Mastery Level, the player is able to craft a higher Tier item.
Arrow.pngHigher-tiered consumables have longer duration and better stats.
Arrow.pngCrafted consumables don't have a Quality. Instead, players have a chance of crafting more consumables.

Efficiency[edit]

See Also: Efficiency

Below is a list of efficiency percentages and their related bonuses:

Percentage Description
20% Reduces crafting time by 2 seconds.
Failure chance reduced to 4%.
40% Grants chance to craft 4 items.
Failure chance reduced to 3%.
60% Reduces crafting time by 2 seconds.
Failure chance reduced to 2%.
80% Failure chance reduced to 1%.
100% Grants chance to craft 10 items items.
Failure chance reduced to 0%.
Consumable effects persist after death.

Workbench[edit]

Main Article: Workbench
The Alchemy Workbench.

The Alchemy Workbench is used to craft items related to the Alchemy profession.
Nearby workbenches can be identified with the Alchemy Icon.png icon on the Minimap.
Players can interact with the workbench to craft items. To craft an item, players must have the Recipe and any required materials.