Difference between revisions of "Passive Talent"
Stratonian (talk | contribs) |
Stratonian (talk | contribs) |
||
Line 14: | Line 14: | ||
|[[Hunter]]||{{stat|Attack Speed|+15%}} | |[[Hunter]]||{{stat|Attack Speed|+15%}} | ||
|- | |- | ||
− | |[[Looter]]||{{stat|Gold | + | |[[Looter]]||{{stat|Gold|+10%|icon=Gold Icon.png|link=Gold}} |
|- | |- | ||
|[[Mage]]||{{stat|Spell Power|+10%}} | |[[Mage]]||{{stat|Spell Power|+10%}} |
Revision as of 15:20, 11 August 2023
File:TalentTrees.png
Passive talent trees.
Currently, there are ten different Passive Talents in Corepunk. Passive talents each have their own unique Passive Talent Trees. Talents provide a base percentage boost to a character's Stats.
Passive Talent Trees
As players level up, they will gain access to three different passive talent trees. Each tree contains a choice of different abilities or skills, which are purchased with talent points.
Passive Talents
Each Passive Talent and its respective base stat increase is shown in the table below:
Passive Talent | Boost |
---|---|
Assassin | +5% ![]() |
Defender | +15% ![]() |
Hunter | +15% ![]() |
Looter | +10% ![]() |
Mage | +10% ![]() |
Medic | +10% ![]() |
Pathfinder | +10% ![]() |
Support | -10% ? Cooldown Duration |
Warrior | +10% ![]() |