Item

An item is an object that can appear in a Character's Inventory. Players may also store items in banks.

Icon for an Execute chip.

Acquisition

Items can be gathered, crafted, traded with players, rewarded by quests, picked up from killed enemies and players, or bought from a cosmetic shop using real money.
Items that can be picked up from the ground are represented by floating 3D models of the item. These items cannot be seen or picked up by other players.
Some items are Binding on equip or on pickup, meaning they cannot be traded between players.

Quality

See: [[Quality]]

An item's Quality denotes its rarity. There are different qualities: Common, Uncommon, Rare, Epic, and Legendary. The quality of a crafted item depends on the lowest quality item used to craft it.

Types

Items can be split into different groups depending on what they are used for:

Arrow.pngArmor is a wearable cosmetic item.
Arrow.pngArtifacts are items that have passive or active bonuses when used on the skill bar.
Arrow.pngChips are items used to upgrade weapons.
Arrow.pngConsumables are single-use items that provide an effect upon interaction.
Arrow.pngCrafting Materials are items that are only used in crafting recipes.
Arrow.pngQuest Items are unique items that can only be used during quests.
Arrow.pngRaw Materials are refinable items acquired via gathering.
Arrow.pngRunes are items used to upgrade artifacts.
Arrow.pngWeapons are equippable items that deal damage.