Difference between revisions of "Elaniens"

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Elaniens believe in unity - holding each other accountable for their actions. They view themselves as part of a complex ecosystem. As such, they try to protect the forest and never disrupt natural order.<br>
 
Elaniens believe in unity - holding each other accountable for their actions. They view themselves as part of a complex ecosystem. As such, they try to protect the forest and never disrupt natural order.<br>
 
Keepers are responsible for sealing away objects or monsters created by the portal.
 
Keepers are responsible for sealing away objects or monsters created by the portal.
==The Kingdom of Elan==
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==Elan==
{{blockquote|To survive in these lands, you must respect the interconnections that make this ecosystem work, you ought to watch each other’s back, and you need to guard these dreadful woods - with all your elanien might - from something far more terrifying.|[https://corepunk.com/en/news/article/22 Elaniens: Forest, King, and Ray Guns]}}
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{{see|text=Main Article:|[[Elan]]}}{{blockquote|To survive in these lands, you must respect the interconnections that make this ecosystem work, you ought to watch each other’s back, and you need to guard these dreadful woods - with all your elanien might - from something far more terrifying.|[https://corepunk.com/en/news/article/22 Elaniens: Forest, King, and Ray Guns]}}
 
The Elanien capital city is Leitana.<br>
 
The Elanien capital city is Leitana.<br>
 
To the east lies the Valley of Sins: made entirely of flesh and blood, whose creatures are manifestations of human instinct. Elan is protected from the Valley by [[Luceaider]]s.
 
To the east lies the Valley of Sins: made entirely of flesh and blood, whose creatures are manifestations of human instinct. Elan is protected from the Valley by [[Luceaider]]s.
 
[[Category:Elaniens]]
 
[[Category:Elaniens]]

Revision as of 23:54, 15 April 2023

The Elanien logo and motto.
The Elanien Kingdom [...] must be mutually helpful and close to nature in order to survive, since it is in nature that the Elaniens [can] find incredible powers for photic weaponry.

History

The first Elaniens fell into Kwalat from a portal in the Valley of Sins. The survivors found lodging but were still unsafe from the crawling murk at night.
Rangers learned to become one with nature and discovered villages for the community. These villages created light-emitting devices, used to push back the crawling murk.
Later, many beasts fell out of the portal. Rangers lead survivors to the safety of the river, where they set off overcrowded rafts in search of salvation. The Elanien refugees gathered on the islands of Leitana, and hosted a communal feast with their remaining supplies. During the feast, the Elaniens crowned their King with the hoop from the first opened wine barrel.
The King still rules Elan to this day.

Culture

"The power and splendor of Elan are in the devices that harness the energy of plants without causing harm. Elanien technologies are impressive in their magnificence: ornately woven metal, containing the deadly force of light particles."

Elaniens believe in unity - holding each other accountable for their actions. They view themselves as part of a complex ecosystem. As such, they try to protect the forest and never disrupt natural order.
Keepers are responsible for sealing away objects or monsters created by the portal.

Elan

See: [[Elan]]

"To survive in these lands, you must respect the interconnections that make this ecosystem work, you ought to watch each other’s back, and you need to guard these dreadful woods - with all your elanien might - from something far more terrifying."

The Elanien capital city is Leitana.
To the east lies the Valley of Sins: made entirely of flesh and blood, whose creatures are manifestations of human instinct. Elan is protected from the Valley by Luceaiders.