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==Bomber==
 
==Bomber==
{{see|Bomber|Main Article:}}
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{{see|text=Main article:|[[Bomber]]}}
 
'''Bomber'''s are fast-paced Heroes that tend to control the battlefield from afar. They are focused on Crowd Control (CC), but go about it in different ways. The [[#Blast Medic|Blast Medic]] tends to enjoy splash healing and damage, whilst the [[#Grenadier|Grenadier]] focuses on speeding up allies and slowing down enemies, and the [[#Infiltrator|Infiltrator]] uses the constant threat of high damage and hidden mines to their advantage.
 
'''Bomber'''s are fast-paced Heroes that tend to control the battlefield from afar. They are focused on Crowd Control (CC), but go about it in different ways. The [[#Blast Medic|Blast Medic]] tends to enjoy splash healing and damage, whilst the [[#Grenadier|Grenadier]] focuses on speeding up allies and slowing down enemies, and the [[#Infiltrator|Infiltrator]] uses the constant threat of high damage and hidden mines to their advantage.
 
===Blast Medic===
 
===Blast Medic===
{{see|Blast Medic|Main Article:}}
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{{see|text=Main article:|[[Blast Medic]]}}
 
The '''Blast Medic''' is a medium-ranged support Hero that uses grenade launchers and can wield various explosives such as hand grenades or bombs. They primarily rely on Area of Effect (AoE) skills. They are versatile since all skills can damage enemies and/or heal allies.
 
The '''Blast Medic''' is a medium-ranged support Hero that uses grenade launchers and can wield various explosives such as hand grenades or bombs. They primarily rely on Area of Effect (AoE) skills. They are versatile since all skills can damage enemies and/or heal allies.
  
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===Grenadier===
 
===Grenadier===
{{see|Grenadier|Main Article:}}
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{{see|text=Main article:|[[Grenadier]]}}
 
The '''Grenadier''' is a long-ranged Hero that focuses on buffing allies and controlling enemies with their {{key|Q|Q (Grenadier)}}. Their gameplay is focused on fast-paced action and quick skill combinations to gain charges for their [[Special (Grenadier)|special]] - this is aided by their {{key|R|R (Grenadier)}}, which resets all ability cooldowns.  
 
The '''Grenadier''' is a long-ranged Hero that focuses on buffing allies and controlling enemies with their {{key|Q|Q (Grenadier)}}. Their gameplay is focused on fast-paced action and quick skill combinations to gain charges for their [[Special (Grenadier)|special]] - this is aided by their {{key|R|R (Grenadier)}}, which resets all ability cooldowns.  
  
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===Infiltrator===
 
===Infiltrator===
{{see|Infiltrator|Main Article:}}
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{{see|text=Main Article:|[[Infiltrator]]}}
 
'''Infiltrator'''s are melee burst-oriented Heroes. Their gameplay is centred around controlling the battlefield whilst invisible and dealing massive damage when necessary. The long cooldown on the {{key|R|R (Infiltrator)}} ability is justified its execution mechanic and the Infiltrator's [[Special (Grenadier)|special]].
 
'''Infiltrator'''s are melee burst-oriented Heroes. Their gameplay is centred around controlling the battlefield whilst invisible and dealing massive damage when necessary. The long cooldown on the {{key|R|R (Infiltrator)}} ability is justified its execution mechanic and the Infiltrator's [[Special (Grenadier)|special]].
  
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==Champion==
 
==Champion==
{{see|Champion|Main Article:}}
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{{see|text=Main Article:|[[Champion]]}}
 
'''Champion'''s are the strong fighters of Corepunk. They can waltz into the battlefield and put up a good fight with practically anyone, in their own unique ways. The [[#Defender|Defender]] uses high resistances to stay alive for longer, whereas the [[#Destroyer|Destroyer]] can use their many movement abilities to chase down enemies. On the other hand, [[#Ranger|Rangers]] tend to hold back and slowly damage enemies with basic attacks and slows.
 
'''Champion'''s are the strong fighters of Corepunk. They can waltz into the battlefield and put up a good fight with practically anyone, in their own unique ways. The [[#Defender|Defender]] uses high resistances to stay alive for longer, whereas the [[#Destroyer|Destroyer]] can use their many movement abilities to chase down enemies. On the other hand, [[#Ranger|Rangers]] tend to hold back and slowly damage enemies with basic attacks and slows.
 
===Defender===
 
===Defender===
{{see|Defender|Main Article:}}
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{{see|text=Main Article:|[[Defender]]}}
 
The '''Defender''' is an offensive tank that wields a sword and shield. They enjoy being in the thick of the fight and enduring a lot of damage - even encouraging others to join them with their {{key|E|E (Defender)}} skill. The Defender's skills ensure they stay in the battlefield for a long time before going down, with plenty of reduced incoming damage.
 
The '''Defender''' is an offensive tank that wields a sword and shield. They enjoy being in the thick of the fight and enduring a lot of damage - even encouraging others to join them with their {{key|E|E (Defender)}} skill. The Defender's skills ensure they stay in the battlefield for a long time before going down, with plenty of reduced incoming damage.
  
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===Destroyer===
 
===Destroyer===
{{see|Destroyer|Main Article:}}
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{{see|text=Main Article:|[[Destroyer]]}}
 
The '''Destroyer''' is a melee damage-dealing Hero that is very nimble. Most of their abilities are movement-focused, requiring the player to think quickly. Their fast movement allows for quick skill combinations, especially with their [[Special (Destroyer)|special]]. The Destroyer's {{key|R|R (Destroyer)}} ability is an easy way to get some free damage on your enemy.
 
The '''Destroyer''' is a melee damage-dealing Hero that is very nimble. Most of their abilities are movement-focused, requiring the player to think quickly. Their fast movement allows for quick skill combinations, especially with their [[Special (Destroyer)|special]]. The Destroyer's {{key|R|R (Destroyer)}} ability is an easy way to get some free damage on your enemy.
  
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===Ranger===
 
===Ranger===
{{see|Ranger|Main Article:}}
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{{see|text=Main Article:|[[Ranger]]}}
 
The '''Ranger''' is a long-range damage-dealing Hero that uses basic attacks to their advantage. The Ranger can immobilise enemies with {{key|Q|Q (Ranger)}}, and infinitely slow them if they constantly switch stances with {{key|E|E (Ranger)}}. Rangers can leap out of sticky situations with {{key|R|R (Ranger)}} - but they must be careful since it's the only movement skill they have.
 
The '''Ranger''' is a long-range damage-dealing Hero that uses basic attacks to their advantage. The Ranger can immobilise enemies with {{key|Q|Q (Ranger)}}, and infinitely slow them if they constantly switch stances with {{key|E|E (Ranger)}}. Rangers can leap out of sticky situations with {{key|R|R (Ranger)}} - but they must be careful since it's the only movement skill they have.
  
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==Mercenary==
 
==Mercenary==
{{see|Mercenary|Main Article:}}
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{{see|text=Main Article:|[[Mercenary]]}}
 
The '''Mercenary''' is a damage-dealing brawler. They work very well alone due to their lack of support abilities and unique playstyles. [[#Berserker|Berserkers]] use rage to power up their basic attacks, whereas the [[#Sniper|Sniper]] only uses their abilities and stealthily deals tonnes of damage. The [[#Engineer|Engineer]] deals damage primarily through deploying and managing turrets.
 
The '''Mercenary''' is a damage-dealing brawler. They work very well alone due to their lack of support abilities and unique playstyles. [[#Berserker|Berserkers]] use rage to power up their basic attacks, whereas the [[#Sniper|Sniper]] only uses their abilities and stealthily deals tonnes of damage. The [[#Engineer|Engineer]] deals damage primarily through deploying and managing turrets.
 
===Berserker===
 
===Berserker===
{{see|Berserker|Main Article:}}
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{{see|text=Main Article:|[[Berserker]]}}
 
'''Berserker'''s are fast-paced Damage-per-Second (DPS) Heroes. They play fast-paced and aggressively, with a big focus upon basic attacks with their {{key|W|W (Berserker)}} and [[Special (Berserker)|special]]. Berserkers use a high-risk-high-reward strategy with the rage mechanic, which is directly tied to their health.
 
'''Berserker'''s are fast-paced Damage-per-Second (DPS) Heroes. They play fast-paced and aggressively, with a big focus upon basic attacks with their {{key|W|W (Berserker)}} and [[Special (Berserker)|special]]. Berserkers use a high-risk-high-reward strategy with the rage mechanic, which is directly tied to their health.
  
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===Engineer===
 
===Engineer===
{{see|Engineer|Main Article:}}
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{{see|text=Main Article:|[[Engineer]]}}
 
The '''Engineer''' is a medium-ranged DPS Hero that uses turrets to both deal damage and control the battlefield. They must constantly manage their turrets, especially with their {{key|R|R (Engineer)}} skill. Turrets are used as reliable damage that is annoying to remove easily and can be easily buffed with combo points granted from their [[Special (Engineer)|special]].
 
The '''Engineer''' is a medium-ranged DPS Hero that uses turrets to both deal damage and control the battlefield. They must constantly manage their turrets, especially with their {{key|R|R (Engineer)}} skill. Turrets are used as reliable damage that is annoying to remove easily and can be easily buffed with combo points granted from their [[Special (Engineer)|special]].
  
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===Sniper===
 
===Sniper===
{{see|Sniper|Main Article:}}
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{{see|text=Main Article:|[[Sniper]]}}
 
The '''Sniper''' is a long-ranged, high-damaging hero that focuses solely upon damaging enemies whilst invisible from their [[Special (Sniper)|special]]. Their [[Special (Sniper)|special]] forces them to play accurately and carefully. With the help of their {{key|R|R (Sniper)}} skill, they have huge burst damage potential.
 
The '''Sniper''' is a long-ranged, high-damaging hero that focuses solely upon damaging enemies whilst invisible from their [[Special (Sniper)|special]]. Their [[Special (Sniper)|special]] forces them to play accurately and carefully. With the help of their {{key|R|R (Sniper)}} skill, they have huge burst damage potential.
  
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==Pain Reaper==
 
==Pain Reaper==
{{see|Pain Reaper|Main Article:}}
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{{see|text=Main Article:|[[Pain Reaper]]}}
 
'''Pain Reaper'''s are unique Heroes with ranged abilities that deal lots of damage and control their enemies in different ways. [[#Pyromancer|Pyromancer]]s can deal high AoE damage, whereas [[#Soul Eater|Soul Eater]]s use abilities to manouvre quickly and immobilise enemies, and the [[#Warlock|Warlock]] constantly drains health from enemies, transferring it to allies.
 
'''Pain Reaper'''s are unique Heroes with ranged abilities that deal lots of damage and control their enemies in different ways. [[#Pyromancer|Pyromancer]]s can deal high AoE damage, whereas [[#Soul Eater|Soul Eater]]s use abilities to manouvre quickly and immobilise enemies, and the [[#Warlock|Warlock]] constantly drains health from enemies, transferring it to allies.
  
 
===Pyromancer===
 
===Pyromancer===
{{see|Pyromancer|Main Article:}}
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{{see|text=Main Article:|[[Pyromancer]]}}
 
'''Pyromancer'''s are medium-ranged high-damage heroes that wreak havoc on their enemies. They can control enemies with their {{key|W|W (Pyromancer)}} skill, and deal overwhelming damage with their {{key|R|R (Pyromancer)}} skill. Pyromancers must manage their ability usage due to their [[Special (Pyromancer)|special]].
 
'''Pyromancer'''s are medium-ranged high-damage heroes that wreak havoc on their enemies. They can control enemies with their {{key|W|W (Pyromancer)}} skill, and deal overwhelming damage with their {{key|R|R (Pyromancer)}} skill. Pyromancers must manage their ability usage due to their [[Special (Pyromancer)|special]].
  
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===Soul Eater===
 
===Soul Eater===
{{see|Soul Eater|Main Article:}}
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{{see|text=Main Article:|[[Soul Eater]]}}
 
The '''Soul Eater''' is a melee damage dealer. They use their abilities to reposition themselves nimbly, so they can collect soul shards from their [[Special (Soul Eater)|special]]. Their {{key|R|R (Soul Eater)}} ability is important to use well since it keeps enemies in one space.
 
The '''Soul Eater''' is a melee damage dealer. They use their abilities to reposition themselves nimbly, so they can collect soul shards from their [[Special (Soul Eater)|special]]. Their {{key|R|R (Soul Eater)}} ability is important to use well since it keeps enemies in one space.
  
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===Warlock===
 
===Warlock===
{{see|Warlock|Main Article:}}
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{{see|text=Main Article:|[[Warlock]]}}
 
'''Warlock'''s are medium-ranged DPS heroes. Every ability they have removes health from enemies and heals allies, making them a great offensive support hero. A Warlock must constantly be aware of their teammates' situations and bail them out if needed with a well-timed accurate skill.
 
'''Warlock'''s are medium-ranged DPS heroes. Every ability they have removes health from enemies and heals allies, making them a great offensive support hero. A Warlock must constantly be aware of their teammates' situations and bail them out if needed with a well-timed accurate skill.
  
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==Paladin==
 
==Paladin==
{{see|Paladin|Main Article:}}
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{{see|text=Main Article:|[[Paladin]]}}
 
'''Paladin'''s use melee weapons and the power of light to wipe out their enemies. They are a hybrid of damage-dealers and support Heroes. The [[#Cleric|Cleric]] is the most support-oriented Paladin whereas the [[#Hand of the Light|Hand of the Light]] is more damage-oriented. On the other hand, the [[#Crusader|Crusader]] supports allies by controlling their enemies.
 
'''Paladin'''s use melee weapons and the power of light to wipe out their enemies. They are a hybrid of damage-dealers and support Heroes. The [[#Cleric|Cleric]] is the most support-oriented Paladin whereas the [[#Hand of the Light|Hand of the Light]] is more damage-oriented. On the other hand, the [[#Crusader|Crusader]] supports allies by controlling their enemies.
 
===Cleric===
 
===Cleric===
{{see|Cleric|Main Article:}}
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{{see|text=Main Article:|[[Cleric]]}}
 
'''Cleric'''s are melee support Heroes that can also pack a punch. Their aggressive playstyle combined with their {{key|Q|Q (Cleric)}} skill and {{key|E|E (Cleric)}} skill forces allies to move into the fight to benefit from healing. The Cleric's [[Special (Cleric)|special]]  ensures Clerics are always dealing damage and never heal from a safe distance.
 
'''Cleric'''s are melee support Heroes that can also pack a punch. Their aggressive playstyle combined with their {{key|Q|Q (Cleric)}} skill and {{key|E|E (Cleric)}} skill forces allies to move into the fight to benefit from healing. The Cleric's [[Special (Cleric)|special]]  ensures Clerics are always dealing damage and never heal from a safe distance.
  
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===Crusader===
 
===Crusader===
{{see|Crusader|Main Article:}}
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{{see|text=Main Article:|[[Crusader]]}}
 
'''Crusader'''s are melee, offensive tanks that wield a shield and [https://en.wikipedia.org/wiki/Morning_star_(weapon) morgenstern]. Their playstyle mainly revolves around charging their {{key|W|W (Crusader)}} skill for as long as possible whilst also being attacked by many enemies. Their {{key|Q|Q (Crusader)}} skill and {{key|R|R (Crusader)}} skill are very good at controlling enemy movements and directing allies.
 
'''Crusader'''s are melee, offensive tanks that wield a shield and [https://en.wikipedia.org/wiki/Morning_star_(weapon) morgenstern]. Their playstyle mainly revolves around charging their {{key|W|W (Crusader)}} skill for as long as possible whilst also being attacked by many enemies. Their {{key|Q|Q (Crusader)}} skill and {{key|R|R (Crusader)}} skill are very good at controlling enemy movements and directing allies.
  
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===Hand of the Light===
 
===Hand of the Light===
{{see|Hand of the Light|Main Article:}}
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{{see|text=Main Article:|[[Paladin#Hand of the Light]]}}
 
The '''Hand of the Light''' is a melee damage-dealer that can also support allies. Their [[Special (Hand of the Light)|special]] encourages combinations of skills, and their {{key|E|E (Hand of the Light)}} skill can enable synergy between other burst-oriented Heroes. These heroes tend to fight side-by-side with tank heroes by healing them and damaging nearby enemies.
 
The '''Hand of the Light''' is a melee damage-dealer that can also support allies. Their [[Special (Hand of the Light)|special]] encourages combinations of skills, and their {{key|E|E (Hand of the Light)}} skill can enable synergy between other burst-oriented Heroes. These heroes tend to fight side-by-side with tank heroes by healing them and damaging nearby enemies.
  
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==Warmonger==
 
==Warmonger==
{{see|Warmonger|Main Article:}}
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{{see|text=Main Article:|[[Warmonger]]}}
 
'''Warmonger'''s are specialized Heroes that are powerful with one unique mechanic. [[#Commando|Commando]]s can deal high damage with their lack of cooldowns; the [[#Legionary|Legoinary]] places many CC effects upon their enemies; the [[#Shaman|Shaman]] can summon a wolf to fight with them and specializes in basic attacks.
 
'''Warmonger'''s are specialized Heroes that are powerful with one unique mechanic. [[#Commando|Commando]]s can deal high damage with their lack of cooldowns; the [[#Legionary|Legoinary]] places many CC effects upon their enemies; the [[#Shaman|Shaman]] can summon a wolf to fight with them and specializes in basic attacks.
  
 
===Commando===
 
===Commando===
{{see|Commando|Main Article:}}
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{{see|text=Main Article:|[[Commando]]}}
 
The '''Commando''' is an ability-focused medium-ranged Hero that wields a minigun. They have no ability cooldowns due to their [[Special (Commando)|special]] and are focused upon the perfect time to use their {{key|R|R (Commando)}} skill, which empowers every ability they use. Commandos are good at dealing burst damage.
 
The '''Commando''' is an ability-focused medium-ranged Hero that wields a minigun. They have no ability cooldowns due to their [[Special (Commando)|special]] and are focused upon the perfect time to use their {{key|R|R (Commando)}} skill, which empowers every ability they use. Commandos are good at dealing burst damage.
  
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===Legionary===
 
===Legionary===
{{see|Legionary|Main Article:}}
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{{see|text=Main Article:|[[Legionary]]}}
 
The '''Legionary''' is a melee Hero that specializes in CC. They try to put as many enemies under the effects of CC as possible, in addition to cleansing their own with their {{key|R|R (Legionary)}} skill. They can keep enemies at bay through both stuns and taunts with their {{key|W|W (Legionary)}} and {{key|E|E (Legionary)}} respectively.
 
The '''Legionary''' is a melee Hero that specializes in CC. They try to put as many enemies under the effects of CC as possible, in addition to cleansing their own with their {{key|R|R (Legionary)}} skill. They can keep enemies at bay through both stuns and taunts with their {{key|W|W (Legionary)}} and {{key|E|E (Legionary)}} respectively.
  
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===Shaman===
 
===Shaman===
{{see|Shaman|Main Article:}}
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{{see|text=Main Article:|[[Shaman]]}}
 
The '''Shaman''' is a melee DPS Hero that can summon a wolf. The Shaman uses their abilities to empower their basic attacks, whilst controlling the wolf summoned with their {{key|R|R (Shaman)}} skill. The wolf can divert damage away from the Shaman, giving them the opportunity to use their powerful basic attacks.
 
The '''Shaman''' is a melee DPS Hero that can summon a wolf. The Shaman uses their abilities to empower their basic attacks, whilst controlling the wolf summoned with their {{key|R|R (Shaman)}} skill. The wolf can divert damage away from the Shaman, giving them the opportunity to use their powerful basic attacks.
  

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