Difference between revisions of "E (Cleric)"
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{{skill info | {{skill info | ||
− | | | + | | order = 3 |
− | | | + | | mastery = Cleric |
− | | | + | | description = The Cleric shields ( {{stat|Health}}) themselves or an ally. The shield absorbs all incoming damage. If the shield has 2 or more strength points upon its expiration, it explodes, dealing magic damage ( {{stat|Spell Power}}) and stunning enemies in a 2.5 meter radius around the shielded ally. |
− | + | | cast time = 0 | |
− | | cast | ||
| range = 5 | | range = 5 | ||
| cost = 23/25/28/30/33/35/38/40/43/45/48/50 | | cost = 23/25/28/30/33/35/38/40/43/45/48/50 | ||
− | | cost | + | | cost type = Mana |
| cooldown = 15 | | cooldown = 15 | ||
− | | | + | | attributes=Damage:40/50/60/70/80/90/100/110/120/130/140/150, Shield:50/65/80/95/110/125/140/155/170/185/200/215 |
− | |||
}} | }} | ||
+ | |||
+ | {{Version history table header|Paladin}} | ||
+ | {{Version history table row|Original}}{{PAGENAME}} was added to the game. | ||
+ | {{Version history table footer}} | ||
{{Heroes footer nav|Paladin}} | {{Heroes footer nav|Paladin}} |
Latest revision as of 20:11, 9 October 2023
Hero | Paladin |
Mastery | Cleric |
Cast Time | 0s |
Range | 5m |
Damage | 40/50/60/70/80/90/100/110/120/130/140/150 |
Shield | 50/65/80/95/110/125/140/155/170/185/200/215 |
Cost | 23/25/28/30/33/35/38/40/43/45/48/50 |
Cooldown | 15s |
The Cleric shields ( Health) themselves or an ally. The shield absorbs all incoming damage. If the shield has 2 or more strength points upon its expiration, it explodes, dealing magic damage ( Spell Power) and stunning enemies in a 2.5 meter radius around the shielded ally.
Version history[edit]
Patch | Changes |
---|---|
Original | E (Cleric) was added to the game. |