Difference between revisions of "R (Crusader)"
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{{Version history table header|Paladin}} | {{Version history table header|Paladin}} | ||
− | {{Version history table row| | + | {{Version history table row|Original}}{{PAGENAME}} was added to the game. |
− | {{Version history table footer | + | {{Version history table footer}} |
{{Heroes footer nav|Paladin}} | {{Heroes footer nav|Paladin}} |
Latest revision as of 20:12, 9 October 2023
Hero | Paladin |
Mastery | Crusader |
Cast Time | 1s |
Range | 3m |
Damage | 120/160/200/240 |
Cost | 63/75/88/100 |
Cooldown | 160/120/90/60s |
The Crusader creates a field on the ground. Enemies within the field can't use movement abilities, and allies within the field take reduced damage. When anyone passes through the field: they will either be disarmed (Spirit) and take magic damage ( Spell Power) if they are an enemy, or gain movement speed (Spirit) if they are an ally.
Version history[edit]
Patch | Changes |
---|---|
Original | R (Crusader) was added to the game. |