Difference between revisions of "Zone"

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A zone is a subdivision of Corepunk's playable [[Map]]. Zone names and outlines are shown on the map.
Everything related to Corepunk zones.
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==Types==
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There are 4 types of zone:
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:{{arrow}}{{icon|Safe Zone.png}} '''Safe Zones''' are zones where players cannot attack each other.
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:{{arrow}}{{icon|Safe Zone.png}} '''Lands under the Protection of the King''' are zones where players can attack each other, but a system of punishments are in place that discourage PvP.
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:{{arrow}}{{icon|PvP Zone.png}} '''The Battleground of the King''' are zones where players can attack each other.
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:{{arrow}}{{icon|Radioactive Zone.png}} '''Radioactive Zones''' are zones that are designated out-of-bounds.
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==Mechanics==
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Below is a table outlining the mechanics of the 3 main zones:
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{| class="wikitable"
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!Mechanic!!Safe Zones!!Lands under the Protection of the King!!The Battleground of the King
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|-
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|[[Honor]]||Only criminals can PvP. '''0''' Honor granted for PvP activity.||'''0''' Honor granted for PvP activity.||'''10''' Honor granted for killing players.
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|-
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|Losses upon [[Death]]||Drop '''1''' random inventory resource.||Drop '''1''' random inventory resource.||Drop '''5''' random [[item]]s and lose '''5''' Honor.
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|-
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|[[Karma#Red|Criminal]]||Granted at '''-1000''' {{icon|Karma.png}}[[Karma]].||Granted at '''-1000''' {{icon|Karma.png}}Karma.||Criminal status is not granted.
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|-
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|Criminal losses upon Death||Drop all inventory items.||Drop all inventory items.||Criminals do not incur more losses.
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|-
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|Mob drops||{{icon|Gold Icon.png}}[[Gold]]||{{icon|Gold Icon.png}}Gold||Tradable items dropped.
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|-
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|Chest loot||[[Skin]]s, Gold, [[Recipe]]s, [[Consumable]]s.||[[Skin]]s, Gold, [[Recipe]]s, [[Consumable]]s.||[[Weapon]]s, [[Artifact]]s, [[Chip]]s, [[Rune]]s, [[Consumable]]s.
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|-
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|{{icon|Karma.png}}Karma cleansed via killing mobs||Small amount.||Small amount.||Large amount.
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|-
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|Teleportation||Permitted everywhere.||Permitted everywhere.||Permitted only at [[Shrine]]s.
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|}
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{{icon|Radioactive Zone.png}} '''Radioactive Zones''' or '''Restricted Zones''' are zones that are designated out-of-bounds. Upon entering a restricted zone, the player is given a Radiation [[Effect|effect​]] which deals damage equal to 20% of the player's total {{stat|Health}} each second. It takes 5 seconds to kill a player under the effects of Radiation.

Latest revision as of 22:17, 24 June 2024

A zone is a subdivision of Corepunk's playable Map. Zone names and outlines are shown on the map.

Types[edit]

There are 4 types of zone:

Arrow.pngSafe Zone.png Safe Zones are zones where players cannot attack each other.
Arrow.pngSafe Zone.png Lands under the Protection of the King are zones where players can attack each other, but a system of punishments are in place that discourage PvP.
Arrow.pngPvP Zone.png The Battleground of the King are zones where players can attack each other.
Arrow.pngRadioactive Zone.png Radioactive Zones are zones that are designated out-of-bounds.

Mechanics[edit]

Below is a table outlining the mechanics of the 3 main zones:

Mechanic Safe Zones Lands under the Protection of the King The Battleground of the King
Honor Only criminals can PvP. 0 Honor granted for PvP activity. 0 Honor granted for PvP activity. 10 Honor granted for killing players.
Losses upon Death Drop 1 random inventory resource. Drop 1 random inventory resource. Drop 5 random items and lose 5 Honor.
Criminal Granted at -1000 Karma.pngKarma. Granted at -1000 Karma.pngKarma. Criminal status is not granted.
Criminal losses upon Death Drop all inventory items. Drop all inventory items. Criminals do not incur more losses.
Mob drops Gold Icon.pngGold Gold Icon.pngGold Tradable items dropped.
Chest loot Skins, Gold, Recipes, Consumables. Skins, Gold, Recipes, Consumables. Weapons, Artifacts, Chips, Runes, Consumables.
Karma.pngKarma cleansed via killing mobs Small amount. Small amount. Large amount.
Teleportation Permitted everywhere. Permitted everywhere. Permitted only at Shrines.

Radioactive Zone.png Radioactive Zones or Restricted Zones are zones that are designated out-of-bounds. Upon entering a restricted zone, the player is given a Radiation effect​ which deals damage equal to 20% of the player's total Health Icon.png Health each second. It takes 5 seconds to kill a player under the effects of Radiation.