Difference between revisions of "Zone"
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A zone is a subdivision of Corepunk's playable [[Map]]. Zone names and outlines are shown on the map. | A zone is a subdivision of Corepunk's playable [[Map]]. Zone names and outlines are shown on the map. | ||
− | == | + | ==Types== |
− | {{icon|Safe Zone.png}} Safe Zones are zones where players cannot attack each other. | + | There are 4 types of zone: |
− | + | :{{arrow}}{{icon|Safe Zone.png}} '''Safe Zones''' are zones where players cannot attack each other. | |
− | {{icon|PvP Zone.png}} | + | :{{arrow}}{{icon|Safe Zone.png}} '''Lands under the Protection of the King''' are zones where players can attack each other, but a system of punishments are in place that discourage PvP. |
+ | :{{arrow}}{{icon|PvP Zone.png}} '''The Battleground of the King''' are zones where players can attack each other. | ||
+ | :{{arrow}}{{icon|Radioactive Zone.png}} '''Radioactive Zones''' are zones that are designated out-of-bounds. | ||
+ | ==Mechanics== | ||
+ | Below is a table outlining the mechanics of the 3 main zones: | ||
+ | {| class="wikitable" | ||
+ | !Mechanic!!Safe Zones!!Lands under the Protection of the King!!The Battleground of the King | ||
+ | |- | ||
+ | |[[Honor]]||Only criminals can PvP. '''0''' Honor granted for PvP activity.||'''0''' Honor granted for PvP activity.||'''10''' Honor granted for killing players. | ||
+ | |- | ||
+ | |Losses upon [[Death]]||Drop '''1''' random inventory resource.||Drop '''1''' random inventory resource.||Drop '''5''' random [[item]]s and lose '''5''' Honor. | ||
+ | |- | ||
+ | |[[Karma#Red|Criminal]]||Granted at '''-1000''' {{icon|Karma.png}}[[Karma]].||Granted at '''-1000''' {{icon|Karma.png}}Karma.||Criminal status is not granted. | ||
+ | |- | ||
+ | |Criminal losses upon Death||Drop all inventory items.||Drop all inventory items.||Criminals do not incur more losses. | ||
+ | |- | ||
+ | |Mob drops||{{icon|Gold Icon.png}}[[Gold]]||{{icon|Gold Icon.png}}Gold||Tradable items dropped. | ||
+ | |- | ||
+ | |Chest loot||[[Skin]]s, Gold, [[Recipe]]s, [[Consumable]]s.||[[Skin]]s, Gold, [[Recipe]]s, [[Consumable]]s.||[[Weapon]]s, [[Artifact]]s, [[Chip]]s, [[Rune]]s, [[Consumable]]s. | ||
+ | |- | ||
+ | |{{icon|Karma.png}}Karma cleansed via killing mobs||Small amount.||Small amount.||Large amount. | ||
+ | |- | ||
+ | |Teleportation||Permitted everywhere.||Permitted everywhere.||Permitted only at [[Shrine]]s. | ||
+ | |} | ||
+ | {{icon|Radioactive Zone.png}} '''Radioactive Zones''' or '''Restricted Zones''' are zones that are designated out-of-bounds. Upon entering a restricted zone, the player is given a Radiation [[Effect|effect]] which deals damage equal to 20% of the player's total {{stat|Health}} each second. It takes 5 seconds to kill a player under the effects of Radiation. |
Latest revision as of 22:17, 24 June 2024
A zone is a subdivision of Corepunk's playable Map. Zone names and outlines are shown on the map.
Types[edit]
There are 4 types of zone:
- Safe Zones are zones where players cannot attack each other.
- Lands under the Protection of the King are zones where players can attack each other, but a system of punishments are in place that discourage PvP.
- The Battleground of the King are zones where players can attack each other.
- Radioactive Zones are zones that are designated out-of-bounds.
Mechanics[edit]
Below is a table outlining the mechanics of the 3 main zones:
Mechanic | Safe Zones | Lands under the Protection of the King | The Battleground of the King |
---|---|---|---|
Honor | Only criminals can PvP. 0 Honor granted for PvP activity. | 0 Honor granted for PvP activity. | 10 Honor granted for killing players. |
Losses upon Death | Drop 1 random inventory resource. | Drop 1 random inventory resource. | Drop 5 random items and lose 5 Honor. |
Criminal | Granted at -1000 Karma. | Granted at -1000 Karma. | Criminal status is not granted. |
Criminal losses upon Death | Drop all inventory items. | Drop all inventory items. | Criminals do not incur more losses. |
Mob drops | Gold | Gold | Tradable items dropped. |
Chest loot | Skins, Gold, Recipes, Consumables. | Skins, Gold, Recipes, Consumables. | Weapons, Artifacts, Chips, Runes, Consumables. |
Karma cleansed via killing mobs | Small amount. | Small amount. | Large amount. |
Teleportation | Permitted everywhere. | Permitted everywhere. | Permitted only at Shrines. |
Radioactive Zones or Restricted Zones are zones that are designated out-of-bounds. Upon entering a restricted zone, the player is given a Radiation effect which deals damage equal to 20% of the player's total Health each second. It takes 5 seconds to kill a player under the effects of Radiation.