Difference between revisions of "E (Cleric)"
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| shield = 50/65/80/95/110/125/140/155/170/185/200/215 | | shield = 50/65/80/95/110/125/140/155/170/185/200/215 | ||
}} | }} | ||
+ | |||
+ | {{Version history table header|Paladin}} | ||
+ | {{Version history table row|TBD|Paladin}}{{PAGENAME}} was added to the game. | ||
+ | |} | ||
{{Heroes footer nav|Paladin}} | {{Heroes footer nav|Paladin}} |
Revision as of 17:26, 26 December 2020
colspan="2" class="invalid mastery." | | |
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Hero | [[Invalid mastery.]] |
Mastery | [[{{{mastery}}}]] |
Range | 5m |
Cost | 23/25/28/30/33/35/38/40/43/45/48/50 |
Cooldown | 15s |
Paladin shields (Health) themself or an ally. The shield absorbs all incoming damage. If the shield has more than 1 strength point upon its expiration, it triggers a magic explosion (Spell Power) in the range of 2.5 meters around the hero. All enemies in the range of the explosion are stunned.
Version history
Patch | Changes |
---|---|
TBD | E (Cleric) was added to the game. |