Difference between revisions of "E (Cleric)"
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| mastery = Cleric | | mastery = Cleric | ||
| description = The Cleric shields ( {{stat|Health}}) themselves or an ally. The shield absorbs all incoming damage. If the shield has 2 or more strength points upon its expiration, it explodes, dealing magic damage ( {{stat|Spell Power}}) and stunning enemies in a 2.5 meter radius around the shielded ally. | | description = The Cleric shields ( {{stat|Health}}) themselves or an ally. The shield absorbs all incoming damage. If the shield has 2 or more strength points upon its expiration, it explodes, dealing magic damage ( {{stat|Spell Power}}) and stunning enemies in a 2.5 meter radius around the shielded ally. | ||
− | | cast | + | | cast time = 0 |
| range = 5 | | range = 5 | ||
| cost = 23/25/28/30/33/35/38/40/43/45/48/50 | | cost = 23/25/28/30/33/35/38/40/43/45/48/50 | ||
− | | cost | + | | cost type = Mana |
| cooldown = 15 | | cooldown = 15 | ||
− | | | + | | attributes=Damage:40/50/60/70/80/90/100/110/120/130/140/150, Shield:50/65/80/95/110/125/140/155/170/185/200/215 |
− | |||
}} | }} | ||
Revision as of 23:02, 21 August 2023
Hero | Paladin |
Mastery | Cleric |
Cast Time | 0s |
Range | 5m |
Damage | 40/50/60/70/80/90/100/110/120/130/140/150 |
Shield | 50/65/80/95/110/125/140/155/170/185/200/215 |
Cost | 23/25/28/30/33/35/38/40/43/45/48/50 |
Cooldown | 15s |
The Cleric shields ( Health) themselves or an ally. The shield absorbs all incoming damage. If the shield has 2 or more strength points upon its expiration, it explodes, dealing magic damage ( Spell Power) and stunning enemies in a 2.5 meter radius around the shielded ally.
Version history
Patch | Changes |
---|---|
TBD | E (Cleric) was added to the game. |