Difference between revisions of "Q (Cleric)"
Line 6: | Line 6: | ||
| cast-time = 0 | | cast-time = 0 | ||
| cost = 8/10/13/15/18/20/23/25/28/30/33/35 | | cost = 8/10/13/15/18/20/23/25/28/30/33/35 | ||
+ | | cost-type = Mana | ||
| cooldown = 5 | | cooldown = 5 | ||
| damage = 25/35/45/55/65/75/85/95/105/115/125/135 | | damage = 25/35/45/55/65/75/85/95/105/115/125/135 |
Revision as of 18:34, 25 December 2020
colspan="2" class="invalid mastery." | | |
---|---|
Hero | [[Invalid mastery.]] |
Mastery | [[{{{mastery}}}]] |
Cost | 8/10/13/15/18/20/23/25/28/30/33/35 |
Cooldown | 5s |
Paladin attacks an enemy with their weapon and deals physical damage (Attack Power). After the strike, a small energy zone is created around the enemy in which Paladin's allies gain periodic healing (Spirit). The ability can be recast if Paladin is in the energy zone. The zone explodes dealing magic damage (Spell Power) to enemies. The zone disappears after that.