Difference between revisions of "E (Engineer)"
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{{Version history table header|Mercenary}} | {{Version history table header|Mercenary}} | ||
− | {{Version history table row| | + | {{Version history table row|Original}}{{PAGENAME}} was added to the game. |
− | {{Version history table footer | + | {{Version history table footer}} |
{{Heroes footer nav|Mercenary}} | {{Heroes footer nav|Mercenary}} |
Latest revision as of 20:08, 9 October 2023
Hero | Mercenary |
Mastery | Engineer |
Cast Time | 0s |
Damage | 40/55/70/85/100/115/130/145/160/175/190/205 |
Electric Pulse Damage | 35/50/65/80/95/110/125/140/155/170/185/200 |
Turret Attack Speed Increase | 5/10/15/20/25/30/35/40/45/50/55/60 |
Cost | 24/30/36/42/48/54/60/66/72/78/84/90 |
Cooldown | 15s |
If cast on an enemy:
The Engineer delivers a powerful blow to a target, dealing physical damage ( Attack Power) and stunning the target for 2 seconds.
If cast on a turret:
The Engineer hits the turret, increasing the turret's Attack Speed for 5 seconds and causing it to generate an electric pulse. The pulse deals magic damage and decreases enemy movement speed within a short range from the turret.
Generates 2 combo points upon activation.
Version history[edit]
Patch | Changes |
---|---|
Original | E (Engineer) was added to the game. |