Difference between revisions of "Special (Sniper)"
Stratonian (talk | contribs) m |
Stratonian (talk | contribs) m |
||
Line 9: | Line 9: | ||
{{Version history table header|Mercenary}} | {{Version history table header|Mercenary}} | ||
− | {{Version history table row| | + | {{Version history table row|Original}}{{PAGENAME}} was added to the game. |
− | {{Version history table footer | + | {{Version history table footer}} |
{{Heroes footer nav|Mercenary}} | {{Heroes footer nav|Mercenary}} |
Latest revision as of 20:09, 9 October 2023
Passive: The Sniper can't basic attack. To fire, a cartridge must be chambered. After 5 shots, the Sniper must reload, which takes 1.5 seconds ( Attack Speed). If the Sniper stands still or doesn't cast an ability for 3 seconds, they become invisible until they move or cast an ability again.
- Active: The Sniper places a totem, revealing a small area within the Fog of war.
Using the Q or E abilities grant bonus movement speed.
Version history[edit]
Patch | Changes |
---|---|
Original | Special (Sniper) was added to the game. |