Difference between revisions of "R (Crusader)"
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| icon = R (Crusader).png | | icon = R (Crusader).png | ||
| specialization = Crusader | | specialization = Crusader | ||
− | | description = Paladin creates a field on the ground. All enemies trapped in this field can't use teleporting and dashing abilities. All allies within the field take reduced damage. When enemies cross the border of the field, they will be disarmed (Spirit) and will take magic damage (Spell Power). | + | | description = Paladin creates a field on the ground. All enemies trapped in this field can't use teleporting and dashing abilities. All allies within the field take reduced damage. When enemies cross the border of the field, they will be <b>disarmed (Spirit)</b> and will take <b>magic damage (Spell Power)</b>. |
− | When Paladin or their allies cross the border of the field, they gain bonus movement speed (Spirit). | + | When Paladin or their allies cross the border of the field, they <b>gain bonus movement speed (Spirit)</b>. |
| cast-time = 1 | | cast-time = 1 | ||
| range = 3 | | range = 3 |
Revision as of 22:51, 25 December 2020
colspan="2" class="invalid mastery." | | |
---|---|
Hero | [[Invalid mastery.]] |
Mastery | [[{{{mastery}}}]] |
Range | 3m |
Cost | 63/75/88/100 |
Cooldown | 160/120/90/60s |
Paladin creates a field on the ground. All enemies trapped in this field can't use teleporting and dashing abilities. All allies within the field take reduced damage. When enemies cross the border of the field, they will be disarmed (Spirit) and will take magic damage (Spell Power).
When Paladin or their allies cross the border of the field, they gain bonus movement speed (Spirit).