Q (Cleric)
The Cleric strikes their enemy, dealing physical damage ( Attack Power). An energy zone is created around the enemy where allies gain periodic healing (Spirit). If the Cleric is inside the zone, the ability can be reactivated: The zone explodes, dealing magic damage ( Spell Power) to enemies. The zone disappears after the explosion.
Version history
Patch | Changes |
---|---|
TBD | Q (Cleric) was added to the game. |