R (Crusader)
Hero | Paladin |
Mastery | Crusader |
Cast Time | 1s |
Range | 3m |
Damage | 120/160/200/240 |
Cost | 63/75/88/100 |
Cooldown | 160/120/90/60s |
The Crusader creates a field on the ground. Enemies within the field can't use movement abilities, and allies within the field take reduced damage. When anyone passes through the field: they will either be disarmed (Spirit) and take magic damage ( Spell Power) if they are an enemy, or gain movement speed (Spirit) if they are an ally.
Version history
Patch | Changes |
---|---|
TBD | R (Crusader) was added to the game. |