E (Cleric)
Hero | Paladin |
Mastery | Cleric |
Cast Time | 0s |
Range | 5m |
Damage | 40/50/60/70/80/90/100/110/120/130/140/150 |
Shield | 50/65/80/95/110/125/140/155/170/185/200/215 |
Cost | 23/25/28/30/33/35/38/40/43/45/48/50 |
Cooldown | 15s |
The Cleric shields ( Health) themselves or an ally. The shield absorbs all incoming damage. If the shield has 2 or more strength points upon its expiration, it explodes, dealing magic damage ( Spell Power) and stunning enemies in a 2.5 meter radius around the shielded ally.
Version history[edit]
Patch | Changes |
---|---|
Original | E (Cleric) was added to the game. |