E (Cleric)
colspan="2" class="invalid mastery." | | |
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Hero | [[Invalid mastery.]] |
Mastery | [[{{{mastery}}}]] |
Range | 5m |
Cost | 23/25/28/30/33/35/38/40/43/45/48/50 |
Cooldown | 15s |
Paladin shields (Health) themself or an ally. The shield absorbs all incoming damage. If the shield has more than 1 strength point upon its expiration, it triggers a magic explosion (Spell Power) in the range of 2.5 meters around the hero. All enemies in the range of the explosion are stunned.