Difference between revisions of "E (Engineer)"

(Added E (Engineer))
 
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'''If cast on a turret:'''
 
'''If cast on a turret:'''
The Engineer hits the turret, increasing the turret's '''attack speed for 5 seconds''' and causing it to generate an electric pulse. The pulse deals '''magic damage''' and '''slows''' enemies within a short range from the turret.
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The Engineer hits the turret, increasing the turret's attack speed for 5 seconds and causing it to generate an electric pulse. The pulse deals '''magic damage''' and decreases enemy movement speed within a short range from the turret.
  
Generates 2 combo points.
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Generates 2 combo points upon activation.
 
| cast-time = 0
 
| cast-time = 0
 
| damage = 40/55/70/85/100/115/130/145/160/175/190/205
 
| damage = 40/55/70/85/100/115/130/145/160/175/190/205

Revision as of 20:29, 3 August 2022

E (Engineer).png

E (Engineer)
Hero Mercenary
Mastery Engineer
Cost 24/30/36/42/48/54/60/66/72/78/84/90 Mana Icon.png
Cooldown 15s

If cast on an enemy:

The Engineer delivers a powerful blow to a target, dealing physical damage (Attack Power) and stunning the target for 2 seconds.

If cast on a turret: The Engineer hits the turret, increasing the turret's attack speed for 5 seconds and causing it to generate an electric pulse. The pulse deals magic damage and decreases enemy movement speed within a short range from the turret.

Generates 2 combo points upon activation.

Version history

Patch Changes
TBD E (Engineer) was added to the game.