Difference between revisions of "E (Engineer)"

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m (stat)
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| mastery = engineer
 
| mastery = engineer
 
| description = '''If cast on an enemy:'''
 
| description = '''If cast on an enemy:'''
The Engineer delivers a powerful blow to a target, dealing '''physical damage (Attack Power)''' and stunning the target for 2 seconds.
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The Engineer delivers a powerful blow to a target, dealing '''physical damage ( {{stat|Attack Power}})''' and stunning the target for 2 seconds.
  
 
'''If cast on a turret:'''
 
'''If cast on a turret:'''
The Engineer hits the turret, increasing the turret's attack speed for 5 seconds and causing it to generate an electric pulse. The pulse deals '''magic damage''' and decreases enemy movement speed within a short range from the turret.
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The Engineer hits the turret, increasing the turret's {{stat|Attack Speed}} for 5 seconds and causing it to generate an electric pulse. The pulse deals '''magic damage''' and decreases enemy movement speed within a short range from the turret.
  
 
Generates 2 combo points upon activation.
 
Generates 2 combo points upon activation.

Revision as of 07:58, 10 April 2023

E (Engineer).png

E (Engineer)
Hero Mercenary
Mastery Engineer
Cost 24/30/36/42/48/54/60/66/72/78/84/90 Mana Icon.png
Cooldown 15s

If cast on an enemy:

The Engineer delivers a powerful blow to a target, dealing physical damage ( Attack Power Icon.png Attack Power) and stunning the target for 2 seconds.

If cast on a turret: The Engineer hits the turret, increasing the turret's Attack Speed Icon.png Attack Speed for 5 seconds and causing it to generate an electric pulse. The pulse deals magic damage and decreases enemy movement speed within a short range from the turret.

Generates 2 combo points upon activation.

Version history

Patch Changes
TBD E (Engineer) was added to the game.