Difference between revisions of "Q (Engineer)"

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| mastery = engineer
 
| mastery = engineer
 
| description = '''If cast on an enemy:'''
 
| description = '''If cast on an enemy:'''
The Engineer fires at a target, dealing '''physical damage (Attack Power)'''. Every combo point increases the damage the ability deals by 10%. At maximum combo points, critical damage increases by 50%.
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The Engineer fires at a target, dealing physical damage ( {{stat|Attack Power}}). Every combo point increases the damage the ability deals by 10%. At maximum combo points, critical damage increases by 50%.
  
 
'''If cast on a turret:'''
 
'''If cast on a turret:'''
The Engineer remotely buffs a turret. Its next three shots deal 10% more '''damage (Spell Power)'''.
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The Engineer remotely buffs a turret. Its next three shots deal 10% more damage (Spell Power).
  
 
Each combo point increases the buffed turret's damage by 5% and the number of empowered shots by 1. At maximum combo points, the turret's attack range is also increased.
 
Each combo point increases the buffed turret's damage by 5% and the number of empowered shots by 1. At maximum combo points, the turret's attack range is also increased.

Revision as of 18:13, 17 March 2023

Q (Engineer).png

Q (Engineer)
Hero Mercenary
Mastery Engineer
Range 5m
Cost 20/25/30/35/40/45/50/55/60/65/70/75 Mana Icon.png
Cooldown 6s

If cast on an enemy:

The Engineer fires at a target, dealing physical damage ( Attack Power Icon.png Attack Power). Every combo point increases the damage the ability deals by 10%. At maximum combo points, critical damage increases by 50%.

If cast on a turret: The Engineer remotely buffs a turret. Its next three shots deal 10% more damage (Spell Power).

Each combo point increases the buffed turret's damage by 5% and the number of empowered shots by 1. At maximum combo points, the turret's attack range is also increased.

Version history

Patch Changes
TBD Q (Engineer) was added to the game.