Difference between revisions of "Special (Sniper)"

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| order = 5
 
| order = 5
 
| mastery = sniper
 
| mastery = sniper
| description = {{arrow}} '''Passive:''' The Sniper can't basic attack. To fire, a cartridge must be chambered. After 5 shots, the Sniper must reload, which takes 1.5 seconds '''(Attack Speed)'''. If the Sniper stands still or doesn't cast an ability for 3 seconds, they become '''invisible''' until they move or cast an ability again.
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| description = {{arrow}} '''Passive:''' The Sniper can't basic attack. To fire, a cartridge must be chambered. After 5 shots, the Sniper must reload, which takes 1.5 seconds ( {{stat|Attack Speed}}). If the Sniper stands still or doesn't cast an ability for 3 seconds, they become invisible until they move or cast an ability again.
  
 
{{arrow}} '''Active:''' The Sniper places a totem, revealing a small area within the [[fog of war]].
 
{{arrow}} '''Active:''' The Sniper places a totem, revealing a small area within the [[fog of war]].

Revision as of 18:42, 17 March 2023

Special (Sniper).png

Special (Sniper)
Hero Mercenary
Mastery Sniper

Arrow.png Passive: The Sniper can't basic attack. To fire, a cartridge must be chambered. After 5 shots, the Sniper must reload, which takes 1.5 seconds ( Attack Speed Icon.png Attack Speed). If the Sniper stands still or doesn't cast an ability for 3 seconds, they become invisible until they move or cast an ability again.

Arrow.png Active: The Sniper places a totem, revealing a small area within the Fog of war. Using the Q or E abilities grant bonus movement speed.

Version history

Patch Changes
TBD Special (Sniper) was added to the game.