Difference between revisions of "Special (Sniper)"
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| mastery = sniper | | mastery = sniper | ||
| description = {{arrow}} '''Passive:''' The Sniper can't basic attack. To fire, a cartridge must be chambered. After 5 shots, the Sniper must reload, which takes 1.5 seconds ( {{stat|Attack Speed}}). If the Sniper stands still or doesn't cast an ability for 3 seconds, they become invisible until they move or cast an ability again. | | description = {{arrow}} '''Passive:''' The Sniper can't basic attack. To fire, a cartridge must be chambered. After 5 shots, the Sniper must reload, which takes 1.5 seconds ( {{stat|Attack Speed}}). If the Sniper stands still or doesn't cast an ability for 3 seconds, they become invisible until they move or cast an ability again. | ||
− | + | :{{arrow}} '''Active:''' The Sniper places a totem, revealing a small area within the [[fog of war]]. | |
− | {{arrow}} '''Active:''' The Sniper places a totem, revealing a small area within the [[fog of war]]. | ||
Using the '''Q''' or '''E''' abilities grant '''bonus movement speed'''. | Using the '''Q''' or '''E''' abilities grant '''bonus movement speed'''. | ||
| special = true | | special = true |
Revision as of 23:21, 21 August 2023
Passive: The Sniper can't basic attack. To fire, a cartridge must be chambered. After 5 shots, the Sniper must reload, which takes 1.5 seconds ( Attack Speed). If the Sniper stands still or doesn't cast an ability for 3 seconds, they become invisible until they move or cast an ability again.
- Active: The Sniper places a totem, revealing a small area within the Fog of war.
Using the Q or E abilities grant bonus movement speed.
Version history
Patch | Changes |
---|---|
TBD | Special (Sniper) was added to the game. |