Difference between revisions of "Special (Sniper)"

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| mastery = sniper
 
| mastery = sniper
 
| description = {{arrow}} '''Passive:''' The Sniper can't basic attack. To fire, a cartridge must be chambered. After 5 shots, the Sniper must reload, which takes 1.5 seconds ( {{stat|Attack Speed}}). If the Sniper stands still or doesn't cast an ability for 3 seconds, they become invisible until they move or cast an ability again.
 
| description = {{arrow}} '''Passive:''' The Sniper can't basic attack. To fire, a cartridge must be chambered. After 5 shots, the Sniper must reload, which takes 1.5 seconds ( {{stat|Attack Speed}}). If the Sniper stands still or doesn't cast an ability for 3 seconds, they become invisible until they move or cast an ability again.
 
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:{{arrow}} '''Active:''' The Sniper places a totem, revealing a small area within the [[fog of war]].
{{arrow}} '''Active:''' The Sniper places a totem, revealing a small area within the [[fog of war]].
 
 
Using the '''Q''' or '''E''' abilities grant '''bonus movement speed'''.
 
Using the '''Q''' or '''E''' abilities grant '''bonus movement speed'''.
 
| special = true
 
| special = true

Revision as of 23:21, 21 August 2023

Special (Sniper).png

Special (Sniper)
Hero Mercenary
Mastery Sniper

Arrow.png Passive: The Sniper can't basic attack. To fire, a cartridge must be chambered. After 5 shots, the Sniper must reload, which takes 1.5 seconds ( Attack Speed Icon.png Attack Speed). If the Sniper stands still or doesn't cast an ability for 3 seconds, they become invisible until they move or cast an ability again.

Arrow.png Active: The Sniper places a totem, revealing a small area within the Fog of war.

Using the Q or E abilities grant bonus movement speed.

Version history

Patch Changes
TBD Special (Sniper) was added to the game.