Difference between revisions of "Charge"
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| hero = champion | | hero = champion | ||
| mastery = destroyer | | mastery = destroyer | ||
− | | description = | + | | description = The Destroyer dashes to the target area, dealing '''physical damage (Attack Power)''' and '''slowing (Spirit)''' enemies in the area in front of them. |
| cast-time = 0 | | cast-time = 0 | ||
| range = 4 | | range = 4 |
Revision as of 18:00, 2 August 2022
Hero | Champion |
Mastery | Destroyer |
Range | 4m |
Cost | 5/10/15/20/25/30/35/40/45/50/55/60 |
Cooldown | 12s |
The Destroyer dashes to the target area, dealing physical damage (Attack Power) and slowing (Spirit) enemies in the area in front of them.
Version history
Patch | Changes |
---|---|
TBD | Charge was added to the game. |