Difference between revisions of "Hunter Stance - Ranger Stance"
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| hero = champion | | hero = champion | ||
| mastery = ranger | | mastery = ranger | ||
− | | description = | + | | description = The Ranger can toggle between two stances: |
− | + | {{bullet}} In the first stance, the Ranger's basic attacks reduce the target's armor, stacking up to 5 times. Upon switching to this stance, the next basic attack will reduce the target's '''armor (Dexterity)''' by 15. | |
− | + | {{bullet}} In the second stance, basic attacks do less damage but will slow enemies. Upon switching to this stance, basic attacks will deal additional damage to the two nearest targets with on-hit effects for 6 seconds. | |
| cast-time = 0 | | cast-time = 0 | ||
| cost = 30/45/60/75/90/105/120/135/150/165/180/195 | | cost = 30/45/60/75/90/105/120/135/150/165/180/195 |
Revision as of 18:26, 2 August 2022
Hero | Champion |
Mastery | Ranger |
Cost | 30/45/60/75/90/105/120/135/150/165/180/195 |
Cooldown | 3s |
The Ranger can toggle between two stances:
• In the first stance, the Ranger's basic attacks reduce the target's armor, stacking up to 5 times. Upon switching to this stance, the next basic attack will reduce the target's armor (Dexterity) by 15.
• In the second stance, basic attacks do less damage but will slow enemies. Upon switching to this stance, basic attacks will deal additional damage to the two nearest targets with on-hit effects for 6 seconds.
Version history
Patch | Changes |
---|---|
TBD | Hunter Stance - Ranger Stance was added to the game. |