Difference between revisions of "Call of the Wild"

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| mastery = Shaman
 
| mastery = Shaman
 
| description = The Shaman summons a wolf. The wolf's {{stat|Health}}, {{stat|Armor|link=Armor (stat)}}, and {{stat|Magic Resistance}} equal 50% (Spirit) of the Shaman's respective attributes. The wolf deals '''physical damage ( {{stat|Attack Power}})''' and upon death, the Shaman gets {{stat|Health|-20%}}. Holding the ability will remove the wolf.
 
| description = The Shaman summons a wolf. The wolf's {{stat|Health}}, {{stat|Armor|link=Armor (stat)}}, and {{stat|Magic Resistance}} equal 50% (Spirit) of the Shaman's respective attributes. The wolf deals '''physical damage ( {{stat|Attack Power}})''' and upon death, the Shaman gets {{stat|Health|-20%}}. Holding the ability will remove the wolf.
 
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:Upon reactivation:
Upon reactivation:
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:{{arrow}} The wolf bites the target, dealing bonus magic damage ( {{stat|Spell Power}}) every 4 basic attacks.
 
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:'''Empowerment''': The wolf '''taunts (Spirit)''' the enemy and the Shaman heals health equal to their damage dealt.
{{bullet}} The wolf bites the target, dealing bonus magic damage ( {{stat|Spell Power}}) every 4 basic attacks. '''Empowerment''': The wolf '''taunts (Spirit)''' the enemy and the Shaman heals health equal to their damage dealt.
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:{{arrow}} Targeting the Shaman makes the wolf return to them.
 
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:{{arrow}} Targeting the wolf sacrifices a the Shaman's {{stat|Health}} to heal the wolf.
{{bullet}} Targeting the Shaman makes the wolf return to them.
 
 
 
{{bullet}} Targeting the wolf sacrifices a the Shaman's {{stat|Health}} to heal the wolf.
 
 
| cast-time = 0.2
 
| cast-time = 0.2
 
| range = 8-10
 
| range = 8-10

Revision as of 16:44, 12 April 2023

Call of the Wild.png

Call of the Wild
Hero Warmonger
Mastery Shaman
Range 8-10m
Cost 100/150/200/25 Mana Icon.png
Cooldown 100/85/70/55s

The Shaman summons a wolf. The wolf's Health Icon.png Health, Armor Icon.png Armor, and Magic Resist Icon.png Magic Resistance equal 50% (Spirit) of the Shaman's respective attributes. The wolf deals physical damage ( Attack Power Icon.png Attack Power) and upon death, the Shaman gets -20% Health Icon.png Health. Holding the ability will remove the wolf.

Upon reactivation:
Arrow.png The wolf bites the target, dealing bonus magic damage ( Spell Power Icon.png Spell Power) every 4 basic attacks.
Empowerment: The wolf taunts (Spirit) the enemy and the Shaman heals health equal to their damage dealt.
Arrow.png Targeting the Shaman makes the wolf return to them.
Arrow.png Targeting the wolf sacrifices a the Shaman's Health Icon.png Health to heal the wolf.

Version history

Patch Changes
TBD Call of the Wild was added to the game.