Difference between revisions of "E (Defender)"
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{{skill info | {{skill info | ||
| order = 3 | | order = 3 | ||
− | |||
− | |||
| mastery = defender | | mastery = defender | ||
− | | description = | + | | description = The Defender jumps to the target location, dealing physical damage ( {{stat|Attack Power}}) upon landing and taunting all enemies for 2 seconds. |
− | | cast | + | | cast time = 0 |
| range = 6 | | range = 6 | ||
− | | | + | | attributes=Damage:50/65/80/95/110/125/140/155/170/185/200/215 |
| cost = 15/20/25/30/35/40/45/50/55/60/65/70 | | cost = 15/20/25/30/35/40/45/50/55/60/65/70 | ||
− | | cost | + | | cost type = Mana |
| cooldown = 12 | | cooldown = 12 | ||
}} | }} | ||
{{Version history table header|Champion}} | {{Version history table header|Champion}} | ||
− | {{Version history table row| | + | {{Version history table row|Original}}{{PAGENAME}} was added to the game. |
− | {{Version history table footer | + | {{Version history table footer}} |
{{Heroes footer nav|Champion}} | {{Heroes footer nav|Champion}} |
Latest revision as of 20:04, 9 October 2023
Hero | Champion |
Mastery | Defender |
Cast Time | 0s |
Range | 6m |
Damage | 50/65/80/95/110/125/140/155/170/185/200/215 |
Cost | 15/20/25/30/35/40/45/50/55/60/65/70 |
Cooldown | 12s |
The Defender jumps to the target location, dealing physical damage ( Attack Power) upon landing and taunting all enemies for 2 seconds.
Version history[edit]
Patch | Changes |
---|---|
Original | E (Defender) was added to the game. |