Difference between revisions of "Call of the Wild"
(Created page with "{{skill info | hero = Warmonger | icon = R (Shaman).png | specialization = Shaman | description = Summons the wolf for 5 seconds to fight for Warmonger. Wolf's health, armor,...") |
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| icon = R (Shaman).png | | icon = R (Shaman).png | ||
| specialization = Shaman | | specialization = Shaman | ||
− | | description = Summons the wolf for 5 seconds to fight for Warmonger. Wolf's health, armor, and magic resistance equals 50% (Spirit) of Warmonger's attributes. Wolf deals physical damage (Attack Power). When the wolf dies, Warmonger suffers 20% of their maximum health. Then the ability goes on cooldown. Holding the ability key will call off the wolf. | + | | description = <b>Summons the wolf</b> for 5 seconds to fight for Warmonger. Wolf's <b>health</b>, <b>armor</b>, and <b>magic resistance</b> equals <b>50% (Spirit) of Warmonger's attributes</b>. Wolf deals <b>physical damage (Attack Power)</b>. When the wolf dies, Warmonger suffers 20% of their maximum health. Then the ability goes on cooldown. Holding the ability key will call off the wolf. |
Re-cast: | Re-cast: | ||
− | - targeting an enemy makes the wolf bite the target dealing bonus magic damage (Spell Power) every 4 basic attack. If the wolf bites a marked enemy, the wolf restores Warmonger's health in an amount equal to the damage dealt and taunts (Spirit) the enemy forcing them to attack the wolf; | + | - targeting an enemy makes the wolf bite the target dealing bonus <b>magic damage (Spell Power)</b> every 4 basic attack. If the wolf bites a <b>marked</b> enemy, the wolf restores Warmonger's health in an amount equal to the damage dealt and <b>taunts (Spirit)</b> the enemy forcing them to attack the wolf; |
- targeting Warmonger makes the wolf come back to Warmonger; | - targeting Warmonger makes the wolf come back to Warmonger; | ||
- targeting the wolf makes Warmonger sacrifice a portion of their own health to the wolf. | - targeting the wolf makes Warmonger sacrifice a portion of their own health to the wolf. |
Revision as of 23:07, 25 December 2020
colspan="2" class="invalid mastery." | | |
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Hero | [[Invalid mastery.]] |
Mastery | [[{{{mastery}}}]] |
Range | 8-10m |
Cost | 100/150/200/25 |
Cooldown | 100/85/70/55s |
Summons the wolf for 5 seconds to fight for Warmonger. Wolf's health, armor, and magic resistance equals 50% (Spirit) of Warmonger's attributes. Wolf deals physical damage (Attack Power). When the wolf dies, Warmonger suffers 20% of their maximum health. Then the ability goes on cooldown. Holding the ability key will call off the wolf.
Re-cast: - targeting an enemy makes the wolf bite the target dealing bonus magic damage (Spell Power) every 4 basic attack. If the wolf bites a marked enemy, the wolf restores Warmonger's health in an amount equal to the damage dealt and taunts (Spirit) the enemy forcing them to attack the wolf; - targeting Warmonger makes the wolf come back to Warmonger; - targeting the wolf makes Warmonger sacrifice a portion of their own health to the wolf.