Difference between revisions of "Special (Defender)"

Line 3: Line 3:
 
|icon = Special (Defender).png
 
|icon = Special (Defender).png
 
| hero = champion
 
| hero = champion
| specialization = defender
+
| mastery = defender
| description = Champion gains bonus armor and magic resistance (Vitality) for each enemy in the 3 meters range around Champion. Armor and magic resistance bonuses amount to 5-10 points (based on the hero's level). <b>Armor</b> and <b>magic resistance</b> bonuses amount to 5-10 points (based on the hero's level).
+
| description = Champion gains bonus armor and magic resistance (Vitality) for each enemy in the 3 meters range around Champion. Armor and magic resistance bonuses amount to 5-10 points (based on the hero's level). '''Armor''' and '''magic resistance''' bonuses amount to 5-10 points (based on the hero's level).
 
| special = true
 
| special = true
 
}}
 
}}

Revision as of 01:05, 4 January 2021

Special (Defender).png

Special (Defender)
Hero Champion
Mastery Defender

Champion gains bonus armor and magic resistance (Vitality) for each enemy in the 3 meters range around Champion. Armor and magic resistance bonuses amount to 5-10 points (based on the hero's level). Armor and magic resistance bonuses amount to 5-10 points (based on the hero's level).

Version history

Patch Changes
TBD Special (Defender) was added to the game.