Difference between revisions of "Call of the Wild"

Line 3: Line 3:
 
| hero = Warmonger
 
| hero = Warmonger
 
| icon = R (Shaman).png
 
| icon = R (Shaman).png
| specialization = Shaman
+
| mastery = Shaman
| description = <b>Summons the wolf</b> for 5 seconds to fight for Warmonger. Wolf's <b>health</b>, <b>armor</b>, and <b>magic resistance</b> equals <b>50% (Spirit) of Warmonger's attributes</b>. Wolf deals <b>physical damage (Attack Power)</b>. When the wolf dies, Warmonger suffers 20% of their maximum health. Then the ability goes on cooldown. Holding the ability key will call off the wolf.
+
| description = '''Summons the wolf''' for 5 seconds to fight for Warmonger. Wolf's '''health''', '''armor''', and '''magic resistance''' equals '''50% (Spirit) of Warmonger's attributes'''. Wolf deals '''physical damage (Attack Power)'''. When the wolf dies, Warmonger suffers 20% of their maximum health. Then the ability goes on cooldown. Holding the ability key will call off the wolf.
  
 
Re-cast:
 
Re-cast:
  
- targeting an enemy makes the wolf bite the target dealing bonus <b>magic damage (Spell Power)</b> every 4 basic attack. If the wolf bites a <b>marked</b> enemy, the wolf restores Warmonger's health in an amount equal to the damage dealt and <b>taunts (Spirit)</b> the enemy forcing them to attack the wolf;
+
- targeting an enemy makes the wolf bite the target dealing bonus '''magic damage (Spell Power)''' every 4 basic attack. If the wolf bites a '''marked''' enemy, the wolf restores Warmonger's health in an amount equal to the damage dealt and '''taunts (Spirit)''' the enemy forcing them to attack the wolf;
  
 
- targeting Warmonger makes the wolf come back to Warmonger;
 
- targeting Warmonger makes the wolf come back to Warmonger;

Revision as of 01:17, 4 January 2021

Call of the Wild.png

Call of the Wild
Hero Warmonger
Mastery Shaman
Range 8-10m
Cost 100/150/200/25 Mana Icon.png
Cooldown 100/85/70/55s

Summons the wolf for 5 seconds to fight for Warmonger. Wolf's health, armor, and magic resistance equals 50% (Spirit) of Warmonger's attributes. Wolf deals physical damage (Attack Power). When the wolf dies, Warmonger suffers 20% of their maximum health. Then the ability goes on cooldown. Holding the ability key will call off the wolf.

Re-cast:

- targeting an enemy makes the wolf bite the target dealing bonus magic damage (Spell Power) every 4 basic attack. If the wolf bites a marked enemy, the wolf restores Warmonger's health in an amount equal to the damage dealt and taunts (Spirit) the enemy forcing them to attack the wolf;

- targeting Warmonger makes the wolf come back to Warmonger;

- targeting the wolf makes Warmonger sacrifice a portion of their own health to the wolf.

Version history

Patch Changes
TBD Call of the Wild was added to the game.