Difference between revisions of "Charge"
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| hero = champion | | hero = champion | ||
| mastery = destroyer | | mastery = destroyer | ||
− | | description = Champion dashes to the target area and deals '''physical damage (Attack Power)''' in the area in front of | + | | description = Champion dashes to the target area and deals '''physical damage (Attack Power)''' in the area in front of them. All enemies affected by this ability are '''slowed (Spirit)'''. |
| cast-time = 0 | | cast-time = 0 | ||
| range = 4 | | range = 4 |
Revision as of 14:26, 28 August 2021
Hero | Champion |
Mastery | Destroyer |
Range | 4m |
Cost | 5/10/15/20/25/30/35/40/45/50/55/60 |
Cooldown | 12s |
Champion dashes to the target area and deals physical damage (Attack Power) in the area in front of them. All enemies affected by this ability are slowed (Spirit).
Version history
Patch | Changes |
---|---|
TBD | Charge was added to the game. |