Difference between revisions of "E (Commando)"
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'''Empowerment''': critical damage power increased by 50%; enemies are knocked back and get the maximum amount of armor reduction stacks. | '''Empowerment''': critical damage power increased by 50%; enemies are knocked back and get the maximum amount of armor reduction stacks. | ||
− | | cast | + | | cast time = 0.2 |
| range = 7 | | range = 7 | ||
− | | | + | | attributes=Damage:45/60/75/90/105/120/135/150/165/180/195/210 |
| cost = 1 | | cost = 1 | ||
− | | cost | + | | cost type = Ammo |
}} | }} | ||
Revision as of 23:06, 21 August 2023
Hero | Warmonger |
Mastery | Commando |
Cast Time | 0.2s |
Range | 7m |
Damage | 45/60/75/90/105/120/135/150/165/180/195/210 |
Cost | 1 ? |
The Commando fires a piercing shell in the target direction, hitting all enemies in its path. Enemies take physical damage ( Armor) and gain a stack of armor reduction for 5 seconds (with a maximumn of 3 stacks). The stacks refresh for each hit.
Empowerment: critical damage power increased by 50%; enemies are knocked back and get the maximum amount of armor reduction stacks.
Version history
Patch | Changes |
---|---|
TBD | E (Commando) was added to the game. |