Difference between revisions of "Grenadier"
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Revision as of 15:19, 24 December 2020
List of all Grenadier skills.
Q (Grenadier)
The Grenadier either pushes an enemy, dealing magic damage ( Spell Power); or pulls an ally to the Grenadier, increasing their movement speed (Spirit) for 3 seconds.
W (Grenadier)
The Grenadier throws a grenade at the target. It explodes after 2 seconds.
If stuck to an ally: Allies caught in the blast radius gain bonus Attack Speed (Intelligence) and lower cast times (Intelligence) for their abilities.
E (Grenadier)
The Grenadier throws a bomb in the target area. Enemies within the blast radius take magic damage ( Attack Power).
If the ability hits at least one enemy, the Grenadier gets a stack of increased spell power for 10 seconds (with a maximum of 5 stacks). The stack duration refreshes if the enemy is hit again.
R (Grenadier)
Set the cooldown of all Mastery Skills to 0.
Special (Grenadier)
Every ability leaves explosive charges on an enemy, lasting 5 seconds and stacking up to 6 times. Upon activation, the charges detonate, dealing magic damage ( Spell Power).