Difference between revisions of "Call of the Wild"
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| description = The Shaman summons a wolf. The wolf's {{stat|Health}}, {{stat|Armor|link=Armor (stat)}}, and {{stat|Magic Resistance}} equal 50% (Spirit) of the Shaman's respective attributes. The wolf deals physical damage ({{stat|Attack Power}}) and upon death, the Shaman loses {{stat|Health|30%}}. Holding the ability will remove the wolf. | | description = The Shaman summons a wolf. The wolf's {{stat|Health}}, {{stat|Armor|link=Armor (stat)}}, and {{stat|Magic Resistance}} equal 50% (Spirit) of the Shaman's respective attributes. The wolf deals physical damage ({{stat|Attack Power}}) and upon death, the Shaman loses {{stat|Health|30%}}. Holding the ability will remove the wolf. | ||
:Upon reactivation: | :Upon reactivation: | ||
− | :{{ | + | :{{arrow}} Targeting an enemy makes the wolf bite the target, dealing bonus magic damage ({{stat|Spell Power}}) for every 5 basic attacks. |
− | :{{ | + | :{{arrow}} Targeting the Shaman makes the wolf return to them. |
− | :{{ | + | :{{arrow}} Targeting the wolf heals the wolf by {{stat|Health|3%}} and damages the Shaman by {{stat|Health|1%}} every second for 5 seconds. |
− | :{{ | + | :{{arrow}} Targeting the ground makes the wolf move to the target location. The wolf returns to the Shaman if they travel 20 meters away from the wolf. |
| cast time = 0.2 | | cast time = 0.2 | ||
| range = 8-10 | | range = 8-10 | ||
| cost = 100/150/200/25 | | cost = 100/150/200/25 | ||
| cost-type = Mana | | cost-type = Mana | ||
− | | attributes=Re-cast Time:0. | + | | attributes=Re-cast Time:0.2s, Re-cast Cost:10 Mana, Bite Damage:15/55/95/135 |
| cooldown = 100/85/70/55 | | cooldown = 100/85/70/55 | ||
}} | }} |
Revision as of 20:07, 2 June 2024
Hero | Warmonger |
Mastery | Shaman |
Cast Time | 0.2s |
Range | 8-10m |
Re-cast Time | 0.2s |
Re-cast Cost | 10 Mana |
Bite Damage | 15/55/95/135 |
Cost | 100/150/200/25 |
Cooldown | 100/85/70/55s |
The Shaman summons a wolf. The wolf's Health, Armor, and Magic Resistance equal 50% (Spirit) of the Shaman's respective attributes. The wolf deals physical damage ( Attack Power) and upon death, the Shaman loses 30% Health. Holding the ability will remove the wolf.
- Upon reactivation:
- Targeting an enemy makes the wolf bite the target, dealing bonus magic damage ( Spell Power) for every 5 basic attacks.
- Targeting the Shaman makes the wolf return to them.
- Targeting the wolf heals the wolf by 3% Health and damages the Shaman by 1% Health every second for 5 seconds.
- Targeting the ground makes the wolf move to the target location. The wolf returns to the Shaman if they travel 20 meters away from the wolf.
Version history
Patch | Changes |
---|---|
Original | Call of the Wild was added to the game. |