Difference between revisions of "Special (Defender)"
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{{Version history table header|Bomber}} | {{Version history table header|Bomber}} | ||
{{Version history table row|TBD|Bomber}}{{PAGENAME}} was added to the game. | {{Version history table row|TBD|Bomber}}{{PAGENAME}} was added to the game. | ||
+ | |} | ||
+ | |||
+ | {{Version history table header|Champion}} | ||
+ | {{Version history table row|TBD|Champion}}{{PAGENAME}} was added to the game. | ||
|} | |} | ||
{{Heroes footer nav|Champion}} | {{Heroes footer nav|Champion}} |
Revision as of 17:22, 26 December 2020
colspan="2" class="invalid mastery." | | |
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Hero | [[Invalid mastery.]] |
Mastery | [[{{{mastery}}}]] |
Champion gains bonus armor and magic resistance (Vitality) for each enemy in the 3 meters range around Champion. Armor and magic resistance bonuses amount to 5-10 points (based on the hero's level). Armor and magic resistance bonuses amount to 5-10 points (based on the hero's level).