Difference between revisions of "Special (Defender)"
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{{skill info | {{skill info | ||
+ | | order = 5 | ||
|icon = Special (Defender).png | |icon = Special (Defender).png | ||
| hero = champion | | hero = champion |
Revision as of 16:31, 28 December 2020
colspan="2" class="invalid mastery." | | |
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Hero | [[Invalid mastery.]] |
Mastery | [[{{{mastery}}}]] |
Champion gains bonus armor and magic resistance (Vitality) for each enemy in the 3 meters range around Champion. Armor and magic resistance bonuses amount to 5-10 points (based on the hero's level). Armor and magic resistance bonuses amount to 5-10 points (based on the hero's level).